Monster design for my Campaign [Art] [Comm] /u/CartoonInsomniac DnD: Roll for Initiative!

Monster design for my Campaign [Art] [Comm] /u/CartoonInsomniac DnD: Roll for Initiative!

My homebrew setting has a pantheon of monster-like deities. This is one of those deities. God of cats, lies, trickery, and general mischief. I wanted the gods to have a disconnected and dangerous vibe, so they rarely interact with the players, and when they do, they take the shape of monsters, demons, and other inhuman things.

submitted by /u/CartoonInsomniac
[link] [comments]

​r/DnD My homebrew setting has a pantheon of monster-like deities. This is one of those deities. God of cats, lies, trickery, and general mischief. I wanted the gods to have a disconnected and dangerous vibe, so they rarely interact with the players, and when they do, they take the shape of monsters, demons, and other inhuman things. submitted by /u/CartoonInsomniac [link] [comments] 

My homebrew setting has a pantheon of monster-like deities. This is one of those deities. God of cats, lies, trickery, and general mischief. I wanted the gods to have a disconnected and dangerous vibe, so they rarely interact with the players, and when they do, they take the shape of monsters, demons, and other inhuman things.

submitted by /u/CartoonInsomniac
[link] [comments]  My homebrew setting has a pantheon of monster-like deities. This is one of those deities. God of cats, lies, trickery, and general mischief. I wanted the gods to have a disconnected and dangerous vibe, so they rarely interact with the players, and when they do, they take the shape of monsters, demons, and other inhuman things. submitted by /u/CartoonInsomniac [link] [comments]

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One of my players has Misophonia, any solutions? /u/Top_Wishbone_4240 DnD: Roll for Initiative!

One of my players has Misophonia, any solutions? /u/Top_Wishbone_4240 DnD: Roll for Initiative!

Hello,

I am DM25 and one of the players( Player S) in my party has misophonia. I am a brand new DM for my DND campaign and one of my girlfriend’s pals was interested. We played our first session and it went smoothly, we all shared laughs and had a great time, Player S included. She reached out to my girlfriend and then myself stating that while she did have a great time, she didn’t know if she would be able to continue the campaign with us. This is when she revealed that she has misophonia and it was the very first time I had heard of it. Immediately I began researching it because I want to find a way for her to continue the campaign.

Her strain of misophonia has to do with oral fixations like chewing, sneezing, coughing, sniffing ect. Our campaign is a virtual one so we are on essentially a 3 hour facetime call. so the solutions i proposed thus far, are as follows: Having all participants mute themselves when they are not speaking, having all participants try to rely on our text chat to reduce the necessity of speaking to lessen the sounds, wearing ear buds during the call the reduce sensitivity, alerting all participants of the triggers so that as often as they can remember they can mute themselves if they have to do any of the aforementioned sounds, and finally more breaks in a session to give her some time away from the noises.

Player S was pleased with my response, but I want to know if there is any more that I can do. Any Ideas??

Update: Thanks you guys for all the recommendations I’m gonna try having the whole group use the push to talk function and the noise suppression on discord and hopefully it will reduce any symptoms that my player experiences. Thank you for all the helpful responses!!

submitted by /u/Top_Wishbone_4240
[link] [comments]

​r/DnD Hello, I am DM25 and one of the players( Player S) in my party has misophonia. I am a brand new DM for my DND campaign and one of my girlfriend’s pals was interested. We played our first session and it went smoothly, we all shared laughs and had a great time, Player S included. She reached out to my girlfriend and then myself stating that while she did have a great time, she didn’t know if she would be able to continue the campaign with us. This is when she revealed that she has misophonia and it was the very first time I had heard of it. Immediately I began researching it because I want to find a way for her to continue the campaign. Her strain of misophonia has to do with oral fixations like chewing, sneezing, coughing, sniffing ect. Our campaign is a virtual one so we are on essentially a 3 hour facetime call. so the solutions i proposed thus far, are as follows: Having all participants mute themselves when they are not speaking, having all participants try to rely on our text chat to reduce the necessity of speaking to lessen the sounds, wearing ear buds during the call the reduce sensitivity, alerting all participants of the triggers so that as often as they can remember they can mute themselves if they have to do any of the aforementioned sounds, and finally more breaks in a session to give her some time away from the noises. Player S was pleased with my response, but I want to know if there is any more that I can do. Any Ideas?? Update: Thanks you guys for all the recommendations I’m gonna try having the whole group use the push to talk function and the noise suppression on discord and hopefully it will reduce any symptoms that my player experiences. Thank you for all the helpful responses!! submitted by /u/Top_Wishbone_4240 [link] [comments] 

Hello,

I am DM25 and one of the players( Player S) in my party has misophonia. I am a brand new DM for my DND campaign and one of my girlfriend’s pals was interested. We played our first session and it went smoothly, we all shared laughs and had a great time, Player S included. She reached out to my girlfriend and then myself stating that while she did have a great time, she didn’t know if she would be able to continue the campaign with us. This is when she revealed that she has misophonia and it was the very first time I had heard of it. Immediately I began researching it because I want to find a way for her to continue the campaign.

Her strain of misophonia has to do with oral fixations like chewing, sneezing, coughing, sniffing ect. Our campaign is a virtual one so we are on essentially a 3 hour facetime call. so the solutions i proposed thus far, are as follows: Having all participants mute themselves when they are not speaking, having all participants try to rely on our text chat to reduce the necessity of speaking to lessen the sounds, wearing ear buds during the call the reduce sensitivity, alerting all participants of the triggers so that as often as they can remember they can mute themselves if they have to do any of the aforementioned sounds, and finally more breaks in a session to give her some time away from the noises.

Player S was pleased with my response, but I want to know if there is any more that I can do. Any Ideas??

Update: Thanks you guys for all the recommendations I’m gonna try having the whole group use the push to talk function and the noise suppression on discord and hopefully it will reduce any symptoms that my player experiences. Thank you for all the helpful responses!!

submitted by /u/Top_Wishbone_4240
[link] [comments]  Hello, I am DM25 and one of the players( Player S) in my party has misophonia. I am a brand new DM for my DND campaign and one of my girlfriend’s pals was interested. We played our first session and it went smoothly, we all shared laughs and had a great time, Player S included. She reached out to my girlfriend and then myself stating that while she did have a great time, she didn’t know if she would be able to continue the campaign with us. This is when she revealed that she has misophonia and it was the very first time I had heard of it. Immediately I began researching it because I want to find a way for her to continue the campaign. Her strain of misophonia has to do with oral fixations like chewing, sneezing, coughing, sniffing ect. Our campaign is a virtual one so we are on essentially a 3 hour facetime call. so the solutions i proposed thus far, are as follows: Having all participants mute themselves when they are not speaking, having all participants try to rely on our text chat to reduce the necessity of speaking to lessen the sounds, wearing ear buds during the call the reduce sensitivity, alerting all participants of the triggers so that as often as they can remember they can mute themselves if they have to do any of the aforementioned sounds, and finally more breaks in a session to give her some time away from the noises. Player S was pleased with my response, but I want to know if there is any more that I can do. Any Ideas?? Update: Thanks you guys for all the recommendations I’m gonna try having the whole group use the push to talk function and the noise suppression on discord and hopefully it will reduce any symptoms that my player experiences. Thank you for all the helpful responses!! submitted by /u/Top_Wishbone_4240 [link] [comments]

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Worst player you have ever DM’ed for? /u/ol-heavy-kevy DnD: Roll for Initiative!

Worst player you have ever DM’ed for? /u/ol-heavy-kevy DnD: Roll for Initiative!

I booted a person recently for fudging dice roles, blatant metagaming, derailing storylines not centered around them, messing with other player’s characters, and for just being a narcissistic asshole. The other player’s forced my hand, though I was happy to do it. Everything has been smooth since.

I’m a newish DM so I’m curious how bad can it get?

submitted by /u/ol-heavy-kevy
[link] [comments]

​r/DnD I booted a person recently for fudging dice roles, blatant metagaming, derailing storylines not centered around them, messing with other player’s characters, and for just being a narcissistic asshole. The other player’s forced my hand, though I was happy to do it. Everything has been smooth since. I’m a newish DM so I’m curious how bad can it get? submitted by /u/ol-heavy-kevy [link] [comments] 

I booted a person recently for fudging dice roles, blatant metagaming, derailing storylines not centered around them, messing with other player’s characters, and for just being a narcissistic asshole. The other player’s forced my hand, though I was happy to do it. Everything has been smooth since.

I’m a newish DM so I’m curious how bad can it get?

submitted by /u/ol-heavy-kevy
[link] [comments]  I booted a person recently for fudging dice roles, blatant metagaming, derailing storylines not centered around them, messing with other player’s characters, and for just being a narcissistic asshole. The other player’s forced my hand, though I was happy to do it. Everything has been smooth since. I’m a newish DM so I’m curious how bad can it get? submitted by /u/ol-heavy-kevy [link] [comments]

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“Cool Dwarf Shit” /u/gingerosa108 DnD: Roll for Initiative!

“Cool Dwarf Shit” /u/gingerosa108 DnD: Roll for Initiative!

My son (26) is very into DnD and LARP. He asked for “cool dwarf shit” for Christmas. Unfortunately, Google doesn’t help much with that. Just looking for a few fun small things he might like. Any recs? Prefer small business, homemade, not cheap stuff from China. Thanks!!

submitted by /u/gingerosa108
[link] [comments]

​r/DnD My son (26) is very into DnD and LARP. He asked for “cool dwarf shit” for Christmas. Unfortunately, Google doesn’t help much with that. Just looking for a few fun small things he might like. Any recs? Prefer small business, homemade, not cheap stuff from China. Thanks!! submitted by /u/gingerosa108 [link] [comments] 

My son (26) is very into DnD and LARP. He asked for “cool dwarf shit” for Christmas. Unfortunately, Google doesn’t help much with that. Just looking for a few fun small things he might like. Any recs? Prefer small business, homemade, not cheap stuff from China. Thanks!!

submitted by /u/gingerosa108
[link] [comments]  My son (26) is very into DnD and LARP. He asked for “cool dwarf shit” for Christmas. Unfortunately, Google doesn’t help much with that. Just looking for a few fun small things he might like. Any recs? Prefer small business, homemade, not cheap stuff from China. Thanks!! submitted by /u/gingerosa108 [link] [comments]

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My Warforged Druid [oc] [art] /u/Woahbikes DnD: Roll for Initiative!

My Warforged Druid [oc] [art] /u/Woahbikes DnD: Roll for Initiative!

My character is a warforged lumberjack who, after tirelessly felling trees in a dense forest, suddenly experienced a malfunction and broke down. Stranded and lifeless, he was left at the mercy of the natural world. However, the forest’s ancient magic took pity on him, reviving him in a surge of power. Now, with his mechanical body infused with nature’s essence, he has sworn to protect the wilderness as a Circle of the Land Druid, balancing his newfound purpose with his past life as a logger. He sees himself as both a guardian and a steward of the forest.

submitted by /u/Woahbikes
[link] [comments]

​r/DnD My character is a warforged lumberjack who, after tirelessly felling trees in a dense forest, suddenly experienced a malfunction and broke down. Stranded and lifeless, he was left at the mercy of the natural world. However, the forest’s ancient magic took pity on him, reviving him in a surge of power. Now, with his mechanical body infused with nature’s essence, he has sworn to protect the wilderness as a Circle of the Land Druid, balancing his newfound purpose with his past life as a logger. He sees himself as both a guardian and a steward of the forest. submitted by /u/Woahbikes [link] [comments] 

My character is a warforged lumberjack who, after tirelessly felling trees in a dense forest, suddenly experienced a malfunction and broke down. Stranded and lifeless, he was left at the mercy of the natural world. However, the forest’s ancient magic took pity on him, reviving him in a surge of power. Now, with his mechanical body infused with nature’s essence, he has sworn to protect the wilderness as a Circle of the Land Druid, balancing his newfound purpose with his past life as a logger. He sees himself as both a guardian and a steward of the forest.

submitted by /u/Woahbikes
[link] [comments]  My character is a warforged lumberjack who, after tirelessly felling trees in a dense forest, suddenly experienced a malfunction and broke down. Stranded and lifeless, he was left at the mercy of the natural world. However, the forest’s ancient magic took pity on him, reviving him in a surge of power. Now, with his mechanical body infused with nature’s essence, he has sworn to protect the wilderness as a Circle of the Land Druid, balancing his newfound purpose with his past life as a logger. He sees himself as both a guardian and a steward of the forest. submitted by /u/Woahbikes [link] [comments]

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[OC] New dnd character! /u/DeathByChocolate99 DnD: Roll for Initiative!

[OC] New dnd character! /u/DeathByChocolate99 DnD: Roll for Initiative!

I’ve been in a campaign for a good while this year, and have a Faun wizard named Igneous! I just wanted to share her design here since I’m new to Reddit and personality love how she turned out. If you have any feedback/questions/comments feel free to lmk!

submitted by /u/DeathByChocolate99
[link] [comments]

​r/DnD I’ve been in a campaign for a good while this year, and have a Faun wizard named Igneous! I just wanted to share her design here since I’m new to Reddit and personality love how she turned out. If you have any feedback/questions/comments feel free to lmk! submitted by /u/DeathByChocolate99 [link] [comments] 

I’ve been in a campaign for a good while this year, and have a Faun wizard named Igneous! I just wanted to share her design here since I’m new to Reddit and personality love how she turned out. If you have any feedback/questions/comments feel free to lmk!

submitted by /u/DeathByChocolate99
[link] [comments]  I’ve been in a campaign for a good while this year, and have a Faun wizard named Igneous! I just wanted to share her design here since I’m new to Reddit and personality love how she turned out. If you have any feedback/questions/comments feel free to lmk! submitted by /u/DeathByChocolate99 [link] [comments]

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Player left the party; what to do with the bitchy PC /u/Tenoi-chan DnD: Roll for Initiative!

Player left the party; what to do with the bitchy PC /u/Tenoi-chan DnD: Roll for Initiative!

The player who was “I don’t control my character, it is what she would do” left the party in scandal. Well, anyway, what do I do with his character, PC1?

Before we took a break, party split, with two other PCs going ahead to fulfill the main quest, and leaving PC1 behind, because characters in game had a fight. But PC1 followed them, because the BBEG, that she didn’t explicitly joined yet, ordered her to do so. Other party members were aware of that, but their characters were not.

Now, should I just kill PC1 off screen, or make her pop up as a rival to other PCs, saying that she joined the BBEG for good? I’m not going to make her a party npc for sure, that is completely off the table.

And if I kill her, there is a chance that players will learn about it faster then characters. Is that something to avoid?

submitted by /u/Tenoi-chan
[link] [comments]

​r/DnD The player who was “I don’t control my character, it is what she would do” left the party in scandal. Well, anyway, what do I do with his character, PC1? Before we took a break, party split, with two other PCs going ahead to fulfill the main quest, and leaving PC1 behind, because characters in game had a fight. But PC1 followed them, because the BBEG, that she didn’t explicitly joined yet, ordered her to do so. Other party members were aware of that, but their characters were not. Now, should I just kill PC1 off screen, or make her pop up as a rival to other PCs, saying that she joined the BBEG for good? I’m not going to make her a party npc for sure, that is completely off the table. And if I kill her, there is a chance that players will learn about it faster then characters. Is that something to avoid? submitted by /u/Tenoi-chan [link] [comments] 

The player who was “I don’t control my character, it is what she would do” left the party in scandal. Well, anyway, what do I do with his character, PC1?

Before we took a break, party split, with two other PCs going ahead to fulfill the main quest, and leaving PC1 behind, because characters in game had a fight. But PC1 followed them, because the BBEG, that she didn’t explicitly joined yet, ordered her to do so. Other party members were aware of that, but their characters were not.

Now, should I just kill PC1 off screen, or make her pop up as a rival to other PCs, saying that she joined the BBEG for good? I’m not going to make her a party npc for sure, that is completely off the table.

And if I kill her, there is a chance that players will learn about it faster then characters. Is that something to avoid?

submitted by /u/Tenoi-chan
[link] [comments]  The player who was “I don’t control my character, it is what she would do” left the party in scandal. Well, anyway, what do I do with his character, PC1? Before we took a break, party split, with two other PCs going ahead to fulfill the main quest, and leaving PC1 behind, because characters in game had a fight. But PC1 followed them, because the BBEG, that she didn’t explicitly joined yet, ordered her to do so. Other party members were aware of that, but their characters were not. Now, should I just kill PC1 off screen, or make her pop up as a rival to other PCs, saying that she joined the BBEG for good? I’m not going to make her a party npc for sure, that is completely off the table. And if I kill her, there is a chance that players will learn about it faster then characters. Is that something to avoid? submitted by /u/Tenoi-chan [link] [comments]

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[art][oc] Countess Saphira /u/Beholder_Testicles DnD: Roll for Initiative!

[art][oc] Countess Saphira /u/Beholder_Testicles DnD: Roll for Initiative!

This piece is all about Countess Saphira, my fierce and stunning mermaid character from the fantasy world I’m working on. I spent way too much time on the details here (looking at you, hair and scales), but it was absolutely worth it. The hair was the trickiest part—I wanted it to really feel like it’s underwater, flowing with that slow, hypnotic movement you’d see in the deep. I’m super happy with how it turned out: a mix of bold waves and delicate curls that almost have a life of their own, giving her a regal and ethereal vibe.

The scales took about as long as the hair, but I’m not even mad about it because the final result really pops. Adding the coral-colored accents was a late decision, but I think it made all the difference. It brought more depth and energy to the lower half of her design, making the scales look alive and dynamic—like they’re catching the light of some hidden ocean sun. The armor was a fun challenge too; I wanted it to feel organic but still sharp and battle-ready. Her chest piece and gauntlets look like they’ve grown out of the sea itself, intricate and spiny but perfectly functional for a leader who’s no stranger to the battlefield.

Countess Saphira might look like a dream, but don’t let that fool you. She’s not just a pretty face swimming through my setting. She’s a tactician, a leader who commands respect and wields her authority like a blade. She didn’t get to where she is by accident—her country and armies follow her because she’s clever, strategic, and unshakable in a fight. I like to imagine her standing at the helm of her forces, issuing orders with that calm intensity that makes even the fiercest warriors listen. There’s this underlying strength to her, a kind of quiet confidence that balances her beauty with a real sense of danger.

I wanted to bring all of that out in this piece. The elegance, the power, the subtle menace—it’s all there in her expression and pose. Her piercing gaze says she’s analyzing every move you might make, and the slight tilt of her head hints that she’s already five steps ahead. She’s graceful, deadly, and completely at home in the depths of her ocean kingdom. I’m beyond happy with how she turned out, and she’s quickly becoming one of my favorite characters to work on. Tell me what you think of her!

submitted by /u/Beholder_Testicles
[link] [comments]

​r/DnD This piece is all about Countess Saphira, my fierce and stunning mermaid character from the fantasy world I’m working on. I spent way too much time on the details here (looking at you, hair and scales), but it was absolutely worth it. The hair was the trickiest part—I wanted it to really feel like it’s underwater, flowing with that slow, hypnotic movement you’d see in the deep. I’m super happy with how it turned out: a mix of bold waves and delicate curls that almost have a life of their own, giving her a regal and ethereal vibe. The scales took about as long as the hair, but I’m not even mad about it because the final result really pops. Adding the coral-colored accents was a late decision, but I think it made all the difference. It brought more depth and energy to the lower half of her design, making the scales look alive and dynamic—like they’re catching the light of some hidden ocean sun. The armor was a fun challenge too; I wanted it to feel organic but still sharp and battle-ready. Her chest piece and gauntlets look like they’ve grown out of the sea itself, intricate and spiny but perfectly functional for a leader who’s no stranger to the battlefield. Countess Saphira might look like a dream, but don’t let that fool you. She’s not just a pretty face swimming through my setting. She’s a tactician, a leader who commands respect and wields her authority like a blade. She didn’t get to where she is by accident—her country and armies follow her because she’s clever, strategic, and unshakable in a fight. I like to imagine her standing at the helm of her forces, issuing orders with that calm intensity that makes even the fiercest warriors listen. There’s this underlying strength to her, a kind of quiet confidence that balances her beauty with a real sense of danger. I wanted to bring all of that out in this piece. The elegance, the power, the subtle menace—it’s all there in her expression and pose. Her piercing gaze says she’s analyzing every move you might make, and the slight tilt of her head hints that she’s already five steps ahead. She’s graceful, deadly, and completely at home in the depths of her ocean kingdom. I’m beyond happy with how she turned out, and she’s quickly becoming one of my favorite characters to work on. Tell me what you think of her! submitted by /u/Beholder_Testicles [link] [comments] 

This piece is all about Countess Saphira, my fierce and stunning mermaid character from the fantasy world I’m working on. I spent way too much time on the details here (looking at you, hair and scales), but it was absolutely worth it. The hair was the trickiest part—I wanted it to really feel like it’s underwater, flowing with that slow, hypnotic movement you’d see in the deep. I’m super happy with how it turned out: a mix of bold waves and delicate curls that almost have a life of their own, giving her a regal and ethereal vibe.

The scales took about as long as the hair, but I’m not even mad about it because the final result really pops. Adding the coral-colored accents was a late decision, but I think it made all the difference. It brought more depth and energy to the lower half of her design, making the scales look alive and dynamic—like they’re catching the light of some hidden ocean sun. The armor was a fun challenge too; I wanted it to feel organic but still sharp and battle-ready. Her chest piece and gauntlets look like they’ve grown out of the sea itself, intricate and spiny but perfectly functional for a leader who’s no stranger to the battlefield.

Countess Saphira might look like a dream, but don’t let that fool you. She’s not just a pretty face swimming through my setting. She’s a tactician, a leader who commands respect and wields her authority like a blade. She didn’t get to where she is by accident—her country and armies follow her because she’s clever, strategic, and unshakable in a fight. I like to imagine her standing at the helm of her forces, issuing orders with that calm intensity that makes even the fiercest warriors listen. There’s this underlying strength to her, a kind of quiet confidence that balances her beauty with a real sense of danger.

I wanted to bring all of that out in this piece. The elegance, the power, the subtle menace—it’s all there in her expression and pose. Her piercing gaze says she’s analyzing every move you might make, and the slight tilt of her head hints that she’s already five steps ahead. She’s graceful, deadly, and completely at home in the depths of her ocean kingdom. I’m beyond happy with how she turned out, and she’s quickly becoming one of my favorite characters to work on. Tell me what you think of her!

submitted by /u/Beholder_Testicles
[link] [comments]  This piece is all about Countess Saphira, my fierce and stunning mermaid character from the fantasy world I’m working on. I spent way too much time on the details here (looking at you, hair and scales), but it was absolutely worth it. The hair was the trickiest part—I wanted it to really feel like it’s underwater, flowing with that slow, hypnotic movement you’d see in the deep. I’m super happy with how it turned out: a mix of bold waves and delicate curls that almost have a life of their own, giving her a regal and ethereal vibe. The scales took about as long as the hair, but I’m not even mad about it because the final result really pops. Adding the coral-colored accents was a late decision, but I think it made all the difference. It brought more depth and energy to the lower half of her design, making the scales look alive and dynamic—like they’re catching the light of some hidden ocean sun. The armor was a fun challenge too; I wanted it to feel organic but still sharp and battle-ready. Her chest piece and gauntlets look like they’ve grown out of the sea itself, intricate and spiny but perfectly functional for a leader who’s no stranger to the battlefield. Countess Saphira might look like a dream, but don’t let that fool you. She’s not just a pretty face swimming through my setting. She’s a tactician, a leader who commands respect and wields her authority like a blade. She didn’t get to where she is by accident—her country and armies follow her because she’s clever, strategic, and unshakable in a fight. I like to imagine her standing at the helm of her forces, issuing orders with that calm intensity that makes even the fiercest warriors listen. There’s this underlying strength to her, a kind of quiet confidence that balances her beauty with a real sense of danger. I wanted to bring all of that out in this piece. The elegance, the power, the subtle menace—it’s all there in her expression and pose. Her piercing gaze says she’s analyzing every move you might make, and the slight tilt of her head hints that she’s already five steps ahead. She’s graceful, deadly, and completely at home in the depths of her ocean kingdom. I’m beyond happy with how she turned out, and she’s quickly becoming one of my favorite characters to work on. Tell me what you think of her! submitted by /u/Beholder_Testicles [link] [comments]

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