[OC] A scene from our table /u/PM-me-your-happiness DnD: Roll for Initiative!

[OC] A scene from our table /u/PM-me-your-happiness DnD: Roll for Initiative!

Mind flayers opened a portal over Phandalin! After a long, brutal campaign in Barovia, our heroes returned home, eager to rest in their newly restored manor in the small mining town of Phandalin. However, upon arriving, they found the town had turned… strange. The townsfolk were in a panic, with some sprouting tentacles, others growing black eyes in strange places. The heads of the statues erected in the town square, depicting our heroes, were now the living, gasping heads of fish. The heroes ran into an old friend, who caught them up to speed.

Meanwhile, on the outskirts of Phandalin, the remnants of another adventuring party desperately battled three mind flayers at the portal. They had already failed – they were trying to stop the portal from being opened. Now they would die for daring to stand against the rise of a new Illithid empire.

The party’s fighter fought desperately against the tentacles that wrapped around his face. As he began to make peace with the fact his brain would soon be violently extracted through the back of his head, an arrow flew past him and into one of the mind flayer’s beady eyes. As the fighter was released, he saw an elf ranger loading another arrow as she sprinted forward. A flash of lighting struck another flayer, brought down by an approaching tempest cleric with silver skin. As the thunderstruck Illithid began to charge, two thrown daggers sliced off two tentacles from the monster’s face, before reappearing in the sheathes of a tiefling rogue sliding beneath the creature. The two adventuring parties joined together to turn the tide on the mind flayers, forcing one to flee into portal while the other two perished.

After a short rest, the new party of heroes stepped into the portal and found themselves on the other side of the universe, beyond a lightless star.

submitted by /u/PM-me-your-happiness
[link] [comments]

​r/DnD Mind flayers opened a portal over Phandalin! After a long, brutal campaign in Barovia, our heroes returned home, eager to rest in their newly restored manor in the small mining town of Phandalin. However, upon arriving, they found the town had turned… strange. The townsfolk were in a panic, with some sprouting tentacles, others growing black eyes in strange places. The heads of the statues erected in the town square, depicting our heroes, were now the living, gasping heads of fish. The heroes ran into an old friend, who caught them up to speed. Meanwhile, on the outskirts of Phandalin, the remnants of another adventuring party desperately battled three mind flayers at the portal. They had already failed – they were trying to stop the portal from being opened. Now they would die for daring to stand against the rise of a new Illithid empire. The party’s fighter fought desperately against the tentacles that wrapped around his face. As he began to make peace with the fact his brain would soon be violently extracted through the back of his head, an arrow flew past him and into one of the mind flayer’s beady eyes. As the fighter was released, he saw an elf ranger loading another arrow as she sprinted forward. A flash of lighting struck another flayer, brought down by an approaching tempest cleric with silver skin. As the thunderstruck Illithid began to charge, two thrown daggers sliced off two tentacles from the monster’s face, before reappearing in the sheathes of a tiefling rogue sliding beneath the creature. The two adventuring parties joined together to turn the tide on the mind flayers, forcing one to flee into portal while the other two perished. After a short rest, the new party of heroes stepped into the portal and found themselves on the other side of the universe, beyond a lightless star. submitted by /u/PM-me-your-happiness [link] [comments] 

Mind flayers opened a portal over Phandalin! After a long, brutal campaign in Barovia, our heroes returned home, eager to rest in their newly restored manor in the small mining town of Phandalin. However, upon arriving, they found the town had turned… strange. The townsfolk were in a panic, with some sprouting tentacles, others growing black eyes in strange places. The heads of the statues erected in the town square, depicting our heroes, were now the living, gasping heads of fish. The heroes ran into an old friend, who caught them up to speed.

Meanwhile, on the outskirts of Phandalin, the remnants of another adventuring party desperately battled three mind flayers at the portal. They had already failed – they were trying to stop the portal from being opened. Now they would die for daring to stand against the rise of a new Illithid empire.

The party’s fighter fought desperately against the tentacles that wrapped around his face. As he began to make peace with the fact his brain would soon be violently extracted through the back of his head, an arrow flew past him and into one of the mind flayer’s beady eyes. As the fighter was released, he saw an elf ranger loading another arrow as she sprinted forward. A flash of lighting struck another flayer, brought down by an approaching tempest cleric with silver skin. As the thunderstruck Illithid began to charge, two thrown daggers sliced off two tentacles from the monster’s face, before reappearing in the sheathes of a tiefling rogue sliding beneath the creature. The two adventuring parties joined together to turn the tide on the mind flayers, forcing one to flee into portal while the other two perished.

After a short rest, the new party of heroes stepped into the portal and found themselves on the other side of the universe, beyond a lightless star.

submitted by /u/PM-me-your-happiness
[link] [comments]  Mind flayers opened a portal over Phandalin! After a long, brutal campaign in Barovia, our heroes returned home, eager to rest in their newly restored manor in the small mining town of Phandalin. However, upon arriving, they found the town had turned… strange. The townsfolk were in a panic, with some sprouting tentacles, others growing black eyes in strange places. The heads of the statues erected in the town square, depicting our heroes, were now the living, gasping heads of fish. The heroes ran into an old friend, who caught them up to speed. Meanwhile, on the outskirts of Phandalin, the remnants of another adventuring party desperately battled three mind flayers at the portal. They had already failed – they were trying to stop the portal from being opened. Now they would die for daring to stand against the rise of a new Illithid empire. The party’s fighter fought desperately against the tentacles that wrapped around his face. As he began to make peace with the fact his brain would soon be violently extracted through the back of his head, an arrow flew past him and into one of the mind flayer’s beady eyes. As the fighter was released, he saw an elf ranger loading another arrow as she sprinted forward. A flash of lighting struck another flayer, brought down by an approaching tempest cleric with silver skin. As the thunderstruck Illithid began to charge, two thrown daggers sliced off two tentacles from the monster’s face, before reappearing in the sheathes of a tiefling rogue sliding beneath the creature. The two adventuring parties joined together to turn the tide on the mind flayers, forcing one to flee into portal while the other two perished. After a short rest, the new party of heroes stepped into the portal and found themselves on the other side of the universe, beyond a lightless star. submitted by /u/PM-me-your-happiness [link] [comments]

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[OC] It’s me again, this time with a dragon Head-themed dicebox! /u/Armaron123 DnD: Roll for Initiative!

[OC] It’s me again, this time with a dragon Head-themed dicebox! /u/Armaron123 DnD: Roll for Initiative!

My latest designed and 3D printed dicebox, a dragonhead-themed dice box, and I’m pretty excited with how this one turned out!

The lid snaps into place using magnets, keeping your dice safe during travel. I wanted to create something that feels at home during a session of D&D or any TTRPG.

I’d love to hear your thoughts.. would you use this for your dice? And what kind of dice boxes would you like to see next?

If you want to print it for yourself:

MakerWorld

Printables

Thingiverse

submitted by /u/Armaron123
[link] [comments]

​r/DnD My latest designed and 3D printed dicebox, a dragonhead-themed dice box, and I’m pretty excited with how this one turned out! The lid snaps into place using magnets, keeping your dice safe during travel. I wanted to create something that feels at home during a session of D&D or any TTRPG. I’d love to hear your thoughts.. would you use this for your dice? And what kind of dice boxes would you like to see next? If you want to print it for yourself: MakerWorld Printables Thingiverse submitted by /u/Armaron123 [link] [comments] 

My latest designed and 3D printed dicebox, a dragonhead-themed dice box, and I’m pretty excited with how this one turned out!

The lid snaps into place using magnets, keeping your dice safe during travel. I wanted to create something that feels at home during a session of D&D or any TTRPG.

I’d love to hear your thoughts.. would you use this for your dice? And what kind of dice boxes would you like to see next?

If you want to print it for yourself:

MakerWorld

Printables

Thingiverse

submitted by /u/Armaron123
[link] [comments]  My latest designed and 3D printed dicebox, a dragonhead-themed dice box, and I’m pretty excited with how this one turned out! The lid snaps into place using magnets, keeping your dice safe during travel. I wanted to create something that feels at home during a session of D&D or any TTRPG. I’d love to hear your thoughts.. would you use this for your dice? And what kind of dice boxes would you like to see next? If you want to print it for yourself: MakerWorld Printables Thingiverse submitted by /u/Armaron123 [link] [comments]

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[OC] Bad dice, sit and think about what you did (I made this cage STL and I am giving it away to the community) /u/CustomMiniatureMaker DnD: Roll for Initiative!

[OC] Bad dice, sit and think about what you did (I made this cage STL and I am giving it away to the community) /u/CustomMiniatureMaker DnD: Roll for Initiative! submitted by /u/CustomMiniatureMaker
[link] [comments]

​r/DnD submitted by /u/CustomMiniatureMaker [link] [comments]  submitted by /u/CustomMiniatureMaker
[link] [comments]  submitted by /u/CustomMiniatureMaker [link] [comments]

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Guerriero Runico al 7° | Rune migliori per build Tank /u/Old_Negotiation_4621 DnD: Roll for Initiative!

Guerriero Runico al 7° | Rune migliori per build Tank /u/Old_Negotiation_4621 DnD: Roll for Initiative!

Sto giocando un guerriero runico al 6°, attualmente ho runa del fuoco e runa della nuvola.

Stile combattimento: duellante. Spada Lunga+1 e Scudo.

Ruolo principalmente come tank/picchiatore del mio party.

1) Secondo voi al 7 che runa dovrei prendere? 2) Inoltre posso cambiare una mia vecchia runa al mio level up?

Mi ispira tanto quella della collina, che da resistenze.

Però anche la runa della tempesta è tanta roba in combo con la runa del fuoco.

Un bel dilemma, dato che la mia action economy è molto importante.

submitted by /u/Old_Negotiation_4621
[link] [comments]

​r/DnD Sto giocando un guerriero runico al 6°, attualmente ho runa del fuoco e runa della nuvola. Stile combattimento: duellante. Spada Lunga+1 e Scudo. Ruolo principalmente come tank/picchiatore del mio party. 1) Secondo voi al 7 che runa dovrei prendere? 2) Inoltre posso cambiare una mia vecchia runa al mio level up? Mi ispira tanto quella della collina, che da resistenze. Però anche la runa della tempesta è tanta roba in combo con la runa del fuoco. Un bel dilemma, dato che la mia action economy è molto importante. submitted by /u/Old_Negotiation_4621 [link] [comments] 

Sto giocando un guerriero runico al 6°, attualmente ho runa del fuoco e runa della nuvola.

Stile combattimento: duellante. Spada Lunga+1 e Scudo.

Ruolo principalmente come tank/picchiatore del mio party.

1) Secondo voi al 7 che runa dovrei prendere? 2) Inoltre posso cambiare una mia vecchia runa al mio level up?

Mi ispira tanto quella della collina, che da resistenze.

Però anche la runa della tempesta è tanta roba in combo con la runa del fuoco.

Un bel dilemma, dato che la mia action economy è molto importante.

submitted by /u/Old_Negotiation_4621
[link] [comments]  Sto giocando un guerriero runico al 6°, attualmente ho runa del fuoco e runa della nuvola. Stile combattimento: duellante. Spada Lunga+1 e Scudo. Ruolo principalmente come tank/picchiatore del mio party. 1) Secondo voi al 7 che runa dovrei prendere? 2) Inoltre posso cambiare una mia vecchia runa al mio level up? Mi ispira tanto quella della collina, che da resistenze. Però anche la runa della tempesta è tanta roba in combo con la runa del fuoco. Un bel dilemma, dato che la mia action economy è molto importante. submitted by /u/Old_Negotiation_4621 [link] [comments]

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How my character made the DM skip 21 pages of story with a simple question /u/AufdemLande DnD: Roll for Initiative!

How my character made the DM skip 21 pages of story with a simple question /u/AufdemLande DnD: Roll for Initiative!

English is not my native language and I’m not that great in writing stuff which you should experience yourself.

We were playing a homebrew campaign in Amphail. Next to me a Dragonborn sorcadin are a gnome rogue, gnome monk, human ranger, human fighter and a bard (forgot what he was, he stopped playing). It was a few days of playing in the story.

Amphail was threatened by an evil cult. We followed the fleeing members of the local temple to a temple outpost. There we met the headmaster of the whole religious organisation, whose pupil was the head of the temple in the city. The pupil was building up a barrier to protect the outpost, so we did other stuff like burying a dead member of the group.

After some time at night we woke up to find that the headmaster somehow flew away (he was kind of a god in disguise) and found a palantirlike sphere in his quarters. We could ask the sphere to show us people and where they are. Dead people are not shown. It showed us the headmaster how he was flying like an angel around in the nightsky. It also showed us some people we knew from the city that were in the clutches of the cult and it showed us the pupil that came back to the outpost to lay in his bed in a tent. Then I got the idea to ask the sphere to show us the next cult member from our position. To our surprise it showed us the pupil which was a great surprise. He was a cult member in disguise.

Our DM was silent. He didn’t anticipated for us to find out who he was this early, but he didn’t want to lie to us, so he threw away several pages with side quests and other stuff.

submitted by /u/AufdemLande
[link] [comments]

​r/DnD English is not my native language and I’m not that great in writing stuff which you should experience yourself. We were playing a homebrew campaign in Amphail. Next to me a Dragonborn sorcadin are a gnome rogue, gnome monk, human ranger, human fighter and a bard (forgot what he was, he stopped playing). It was a few days of playing in the story. Amphail was threatened by an evil cult. We followed the fleeing members of the local temple to a temple outpost. There we met the headmaster of the whole religious organisation, whose pupil was the head of the temple in the city. The pupil was building up a barrier to protect the outpost, so we did other stuff like burying a dead member of the group. After some time at night we woke up to find that the headmaster somehow flew away (he was kind of a god in disguise) and found a palantirlike sphere in his quarters. We could ask the sphere to show us people and where they are. Dead people are not shown. It showed us the headmaster how he was flying like an angel around in the nightsky. It also showed us some people we knew from the city that were in the clutches of the cult and it showed us the pupil that came back to the outpost to lay in his bed in a tent. Then I got the idea to ask the sphere to show us the next cult member from our position. To our surprise it showed us the pupil which was a great surprise. He was a cult member in disguise. Our DM was silent. He didn’t anticipated for us to find out who he was this early, but he didn’t want to lie to us, so he threw away several pages with side quests and other stuff. submitted by /u/AufdemLande [link] [comments] 

English is not my native language and I’m not that great in writing stuff which you should experience yourself.

We were playing a homebrew campaign in Amphail. Next to me a Dragonborn sorcadin are a gnome rogue, gnome monk, human ranger, human fighter and a bard (forgot what he was, he stopped playing). It was a few days of playing in the story.

Amphail was threatened by an evil cult. We followed the fleeing members of the local temple to a temple outpost. There we met the headmaster of the whole religious organisation, whose pupil was the head of the temple in the city. The pupil was building up a barrier to protect the outpost, so we did other stuff like burying a dead member of the group.

After some time at night we woke up to find that the headmaster somehow flew away (he was kind of a god in disguise) and found a palantirlike sphere in his quarters. We could ask the sphere to show us people and where they are. Dead people are not shown. It showed us the headmaster how he was flying like an angel around in the nightsky. It also showed us some people we knew from the city that were in the clutches of the cult and it showed us the pupil that came back to the outpost to lay in his bed in a tent. Then I got the idea to ask the sphere to show us the next cult member from our position. To our surprise it showed us the pupil which was a great surprise. He was a cult member in disguise.

Our DM was silent. He didn’t anticipated for us to find out who he was this early, but he didn’t want to lie to us, so he threw away several pages with side quests and other stuff.

submitted by /u/AufdemLande
[link] [comments]  English is not my native language and I’m not that great in writing stuff which you should experience yourself. We were playing a homebrew campaign in Amphail. Next to me a Dragonborn sorcadin are a gnome rogue, gnome monk, human ranger, human fighter and a bard (forgot what he was, he stopped playing). It was a few days of playing in the story. Amphail was threatened by an evil cult. We followed the fleeing members of the local temple to a temple outpost. There we met the headmaster of the whole religious organisation, whose pupil was the head of the temple in the city. The pupil was building up a barrier to protect the outpost, so we did other stuff like burying a dead member of the group. After some time at night we woke up to find that the headmaster somehow flew away (he was kind of a god in disguise) and found a palantirlike sphere in his quarters. We could ask the sphere to show us people and where they are. Dead people are not shown. It showed us the headmaster how he was flying like an angel around in the nightsky. It also showed us some people we knew from the city that were in the clutches of the cult and it showed us the pupil that came back to the outpost to lay in his bed in a tent. Then I got the idea to ask the sphere to show us the next cult member from our position. To our surprise it showed us the pupil which was a great surprise. He was a cult member in disguise. Our DM was silent. He didn’t anticipated for us to find out who he was this early, but he didn’t want to lie to us, so he threw away several pages with side quests and other stuff. submitted by /u/AufdemLande [link] [comments]

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Karen Wynn Fonstad, D&D cartographer, in NYT /u/Wild-Increase9097 DnD: Roll for Initiative!

Karen Wynn Fonstad, D&D cartographer, in NYT /u/Wild-Increase9097 DnD: Roll for Initiative!

Hey, for anybody else who has fond memories of the Dragonlance and Forgotten Realms atlases in the ‘80s and ‘90s, sharing a gift link to a story I wrote about cartographer Karen Wynn Fonstad, out this morning.

The Atlas of the Dragonlance World blew my mind when I was a kid. Then I learned that Fonstad was from the same little midwestern town as me, and she became an adolescent hero of mine. Very cool talking to a few contemporary D&D map artists for this, including Francesca Baerald and Mike Schley.

submitted by /u/Wild-Increase9097
[link] [comments]

​r/DnD Hey, for anybody else who has fond memories of the Dragonlance and Forgotten Realms atlases in the ‘80s and ‘90s, sharing a gift link to a story I wrote about cartographer Karen Wynn Fonstad, out this morning. The Atlas of the Dragonlance World blew my mind when I was a kid. Then I learned that Fonstad was from the same little midwestern town as me, and she became an adolescent hero of mine. Very cool talking to a few contemporary D&D map artists for this, including Francesca Baerald and Mike Schley. submitted by /u/Wild-Increase9097 [link] [comments] 

Hey, for anybody else who has fond memories of the Dragonlance and Forgotten Realms atlases in the ‘80s and ‘90s, sharing a gift link to a story I wrote about cartographer Karen Wynn Fonstad, out this morning.

The Atlas of the Dragonlance World blew my mind when I was a kid. Then I learned that Fonstad was from the same little midwestern town as me, and she became an adolescent hero of mine. Very cool talking to a few contemporary D&D map artists for this, including Francesca Baerald and Mike Schley.

submitted by /u/Wild-Increase9097
[link] [comments]  Hey, for anybody else who has fond memories of the Dragonlance and Forgotten Realms atlases in the ‘80s and ‘90s, sharing a gift link to a story I wrote about cartographer Karen Wynn Fonstad, out this morning. The Atlas of the Dragonlance World blew my mind when I was a kid. Then I learned that Fonstad was from the same little midwestern town as me, and she became an adolescent hero of mine. Very cool talking to a few contemporary D&D map artists for this, including Francesca Baerald and Mike Schley. submitted by /u/Wild-Increase9097 [link] [comments]

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