Does WotC own the “triton” race? /u/Silvion479 DnD: Roll for Initiative!

Does WotC own the “triton” race? /u/Silvion479 DnD: Roll for Initiative!

I’m creating my own setting based on DND, but I try not to use WotC terminology (like the drow, who were cut out of Pathfinder, for example). Is this race a property of WotC or can anyone use such a race in their products?

submitted by /u/Silvion479
[link] [comments]

​r/DnD I’m creating my own setting based on DND, but I try not to use WotC terminology (like the drow, who were cut out of Pathfinder, for example). Is this race a property of WotC or can anyone use such a race in their products? submitted by /u/Silvion479 [link] [comments] 

I’m creating my own setting based on DND, but I try not to use WotC terminology (like the drow, who were cut out of Pathfinder, for example). Is this race a property of WotC or can anyone use such a race in their products?

submitted by /u/Silvion479
[link] [comments]  I’m creating my own setting based on DND, but I try not to use WotC terminology (like the drow, who were cut out of Pathfinder, for example). Is this race a property of WotC or can anyone use such a race in their products? submitted by /u/Silvion479 [link] [comments]

Read more

What’s the closest your party has come to something major happening without realising it? /u/Opening-Brief-7763 DnD: Roll for Initiative!

What’s the closest your party has come to something major happening without realising it? /u/Opening-Brief-7763 DnD: Roll for Initiative!

Title says it all

submitted by /u/Opening-Brief-7763
[link] [comments]

​r/DnD Title says it all submitted by /u/Opening-Brief-7763 [link] [comments] 

Title says it all

submitted by /u/Opening-Brief-7763
[link] [comments]  Title says it all submitted by /u/Opening-Brief-7763 [link] [comments]

Read more

What class do you struggle making characters for? /u/ACalcifiedHeart DnD: Roll for Initiative!

What class do you struggle making characters for? /u/ACalcifiedHeart DnD: Roll for Initiative!

No matter how cool you think the class and it’s features are, is there one where you simply cannot make a character that captivates you like the other characters you’ve made?

For me it’s Druids.
Which is twice as frustrating because they’re my absolute jam. A nature based, crowd-control, support, magic-user, with a bit of damage on the side?
That’s my go-to for any and every game I play.

But ask me to make a dnd character that I love?
I just lose all inspiration. And I have no idea why.

submitted by /u/ACalcifiedHeart
[link] [comments]

​r/DnD No matter how cool you think the class and it’s features are, is there one where you simply cannot make a character that captivates you like the other characters you’ve made? For me it’s Druids. Which is twice as frustrating because they’re my absolute jam. A nature based, crowd-control, support, magic-user, with a bit of damage on the side? That’s my go-to for any and every game I play. But ask me to make a dnd character that I love? I just lose all inspiration. And I have no idea why. submitted by /u/ACalcifiedHeart [link] [comments] 

No matter how cool you think the class and it’s features are, is there one where you simply cannot make a character that captivates you like the other characters you’ve made?

For me it’s Druids.
Which is twice as frustrating because they’re my absolute jam. A nature based, crowd-control, support, magic-user, with a bit of damage on the side?
That’s my go-to for any and every game I play.

But ask me to make a dnd character that I love?
I just lose all inspiration. And I have no idea why.

submitted by /u/ACalcifiedHeart
[link] [comments]  No matter how cool you think the class and it’s features are, is there one where you simply cannot make a character that captivates you like the other characters you’ve made? For me it’s Druids. Which is twice as frustrating because they’re my absolute jam. A nature based, crowd-control, support, magic-user, with a bit of damage on the side? That’s my go-to for any and every game I play. But ask me to make a dnd character that I love? I just lose all inspiration. And I have no idea why. submitted by /u/ACalcifiedHeart [link] [comments]

Read more

is level 10 too high for a beginner? /u/coltowa DnD: Roll for Initiative!

is level 10 too high for a beginner? /u/coltowa DnD: Roll for Initiative!

my friends have played a long term campaign for about 2 years. i never got the chance to join in though i wanted to. i’ve played maybe twice in my life, but it’s been a long long time. they’re running a one shot and asked if i wanted to join in and said it would be level 10.

i was making my character and it was incredibly overwhelming all of the choices and information and all that. i’ve maybe played level 3 at the highest? they know i’m a novice at the game compared to them. if it was that overwhelming to make my character (with an unfamiliar class too, they wanted me to play a bard which i am so so unfamiliar with) then how difficult is it gonna be for me to play it?

am i crazy for thinking this is a crazy high level for them to be throwing me head-first into?

submitted by /u/coltowa
[link] [comments]

​r/DnD my friends have played a long term campaign for about 2 years. i never got the chance to join in though i wanted to. i’ve played maybe twice in my life, but it’s been a long long time. they’re running a one shot and asked if i wanted to join in and said it would be level 10. i was making my character and it was incredibly overwhelming all of the choices and information and all that. i’ve maybe played level 3 at the highest? they know i’m a novice at the game compared to them. if it was that overwhelming to make my character (with an unfamiliar class too, they wanted me to play a bard which i am so so unfamiliar with) then how difficult is it gonna be for me to play it? am i crazy for thinking this is a crazy high level for them to be throwing me head-first into? submitted by /u/coltowa [link] [comments] 

my friends have played a long term campaign for about 2 years. i never got the chance to join in though i wanted to. i’ve played maybe twice in my life, but it’s been a long long time. they’re running a one shot and asked if i wanted to join in and said it would be level 10.

i was making my character and it was incredibly overwhelming all of the choices and information and all that. i’ve maybe played level 3 at the highest? they know i’m a novice at the game compared to them. if it was that overwhelming to make my character (with an unfamiliar class too, they wanted me to play a bard which i am so so unfamiliar with) then how difficult is it gonna be for me to play it?

am i crazy for thinking this is a crazy high level for them to be throwing me head-first into?

submitted by /u/coltowa
[link] [comments]  my friends have played a long term campaign for about 2 years. i never got the chance to join in though i wanted to. i’ve played maybe twice in my life, but it’s been a long long time. they’re running a one shot and asked if i wanted to join in and said it would be level 10. i was making my character and it was incredibly overwhelming all of the choices and information and all that. i’ve maybe played level 3 at the highest? they know i’m a novice at the game compared to them. if it was that overwhelming to make my character (with an unfamiliar class too, they wanted me to play a bard which i am so so unfamiliar with) then how difficult is it gonna be for me to play it? am i crazy for thinking this is a crazy high level for them to be throwing me head-first into? submitted by /u/coltowa [link] [comments]

Read more

To retcon or not to retcon? NPC’s died because PC ghosted /u/OuroMorpheus DnD: Roll for Initiative!

To retcon or not to retcon? NPC’s died because PC ghosted /u/OuroMorpheus DnD: Roll for Initiative!

So a player (Ranger) ghosted my campaign last week, throwing off the encounter balance I had planned. One player offered to pilot the Ranger, which helped, but eventually the Ranger was knocked unconscious. The player piloting him spent two turns stabilizing him (bad roll on medicine check), and around that time two NPCs went down, one of them being the healer. Both NPCs failed their first death save, and both got nat 1’s on the second, so both died. No one knew if the Ranger was coming back this week, which is why the player prioritized saving the Ranger. We still haven’t heard from him, and now the player wishes he had focused more on saving the NPCs, since the Ranger he saved appears to have left the campaign.

I’m really not sure what to do. I generally dislike retcons, unless they’re so minor they really don’t matter. This matters though, and I’m very annoyed that one person being inconsiderate indirectly led to two NPC deaths. I know the nat 1’s were just bad luck, but I really think at least one NPC would have made it if everyone knew the Ranger wasn’t coming back. And it was the perfect opportunity to kill him off! But we just didn’t know if he was really gone.

I’m tempted to retcon and let the player stabilized an NPC instead of the Ranger, but I don’t like the precedent it sets. What are your thoughts Reddit?

submitted by /u/OuroMorpheus
[link] [comments]

​r/DnD So a player (Ranger) ghosted my campaign last week, throwing off the encounter balance I had planned. One player offered to pilot the Ranger, which helped, but eventually the Ranger was knocked unconscious. The player piloting him spent two turns stabilizing him (bad roll on medicine check), and around that time two NPCs went down, one of them being the healer. Both NPCs failed their first death save, and both got nat 1’s on the second, so both died. No one knew if the Ranger was coming back this week, which is why the player prioritized saving the Ranger. We still haven’t heard from him, and now the player wishes he had focused more on saving the NPCs, since the Ranger he saved appears to have left the campaign. I’m really not sure what to do. I generally dislike retcons, unless they’re so minor they really don’t matter. This matters though, and I’m very annoyed that one person being inconsiderate indirectly led to two NPC deaths. I know the nat 1’s were just bad luck, but I really think at least one NPC would have made it if everyone knew the Ranger wasn’t coming back. And it was the perfect opportunity to kill him off! But we just didn’t know if he was really gone. I’m tempted to retcon and let the player stabilized an NPC instead of the Ranger, but I don’t like the precedent it sets. What are your thoughts Reddit? submitted by /u/OuroMorpheus [link] [comments] 

So a player (Ranger) ghosted my campaign last week, throwing off the encounter balance I had planned. One player offered to pilot the Ranger, which helped, but eventually the Ranger was knocked unconscious. The player piloting him spent two turns stabilizing him (bad roll on medicine check), and around that time two NPCs went down, one of them being the healer. Both NPCs failed their first death save, and both got nat 1’s on the second, so both died. No one knew if the Ranger was coming back this week, which is why the player prioritized saving the Ranger. We still haven’t heard from him, and now the player wishes he had focused more on saving the NPCs, since the Ranger he saved appears to have left the campaign.

I’m really not sure what to do. I generally dislike retcons, unless they’re so minor they really don’t matter. This matters though, and I’m very annoyed that one person being inconsiderate indirectly led to two NPC deaths. I know the nat 1’s were just bad luck, but I really think at least one NPC would have made it if everyone knew the Ranger wasn’t coming back. And it was the perfect opportunity to kill him off! But we just didn’t know if he was really gone.

I’m tempted to retcon and let the player stabilized an NPC instead of the Ranger, but I don’t like the precedent it sets. What are your thoughts Reddit?

submitted by /u/OuroMorpheus
[link] [comments]  So a player (Ranger) ghosted my campaign last week, throwing off the encounter balance I had planned. One player offered to pilot the Ranger, which helped, but eventually the Ranger was knocked unconscious. The player piloting him spent two turns stabilizing him (bad roll on medicine check), and around that time two NPCs went down, one of them being the healer. Both NPCs failed their first death save, and both got nat 1’s on the second, so both died. No one knew if the Ranger was coming back this week, which is why the player prioritized saving the Ranger. We still haven’t heard from him, and now the player wishes he had focused more on saving the NPCs, since the Ranger he saved appears to have left the campaign. I’m really not sure what to do. I generally dislike retcons, unless they’re so minor they really don’t matter. This matters though, and I’m very annoyed that one person being inconsiderate indirectly led to two NPC deaths. I know the nat 1’s were just bad luck, but I really think at least one NPC would have made it if everyone knew the Ranger wasn’t coming back. And it was the perfect opportunity to kill him off! But we just didn’t know if he was really gone. I’m tempted to retcon and let the player stabilized an NPC instead of the Ranger, but I don’t like the precedent it sets. What are your thoughts Reddit? submitted by /u/OuroMorpheus [link] [comments]

Read more

How do I write this in a way that isn’t demeaning? /u/new_lance DnD: Roll for Initiative!

How do I write this in a way that isn’t demeaning? /u/new_lance DnD: Roll for Initiative!

I cannot stress this enough. The DM and I are in agreement that not sending a message that you’re running late or not showing up is incredibly disrespectful to our time.

We have 1/2 the table not showing up on time, ranged from 30 minutes to an hour. They do not so much as shoot a sentence over the group chat informing us of their status. Hell, we had someone’s partner in VC, on time with us, and 50 minutes later he says that “She wasn’t feeling well, and she wouldn’t make it to the session.” This has been going on for months. We will be taking a hiatus, during which the DM will talk to them over voice and text.

Being on time, or letting people know you won’t be on time, is such a basic curtesy. That I have no idea where to begin.

How do I word this in a way that it doesn’t sound demeaning?

submitted by /u/new_lance
[link] [comments]

​r/DnD I cannot stress this enough. The DM and I are in agreement that not sending a message that you’re running late or not showing up is incredibly disrespectful to our time. We have 1/2 the table not showing up on time, ranged from 30 minutes to an hour. They do not so much as shoot a sentence over the group chat informing us of their status. Hell, we had someone’s partner in VC, on time with us, and 50 minutes later he says that “She wasn’t feeling well, and she wouldn’t make it to the session.” This has been going on for months. We will be taking a hiatus, during which the DM will talk to them over voice and text. Being on time, or letting people know you won’t be on time, is such a basic curtesy. That I have no idea where to begin. How do I word this in a way that it doesn’t sound demeaning? submitted by /u/new_lance [link] [comments] 

I cannot stress this enough. The DM and I are in agreement that not sending a message that you’re running late or not showing up is incredibly disrespectful to our time.

We have 1/2 the table not showing up on time, ranged from 30 minutes to an hour. They do not so much as shoot a sentence over the group chat informing us of their status. Hell, we had someone’s partner in VC, on time with us, and 50 minutes later he says that “She wasn’t feeling well, and she wouldn’t make it to the session.” This has been going on for months. We will be taking a hiatus, during which the DM will talk to them over voice and text.

Being on time, or letting people know you won’t be on time, is such a basic curtesy. That I have no idea where to begin.

How do I word this in a way that it doesn’t sound demeaning?

submitted by /u/new_lance
[link] [comments]  I cannot stress this enough. The DM and I are in agreement that not sending a message that you’re running late or not showing up is incredibly disrespectful to our time. We have 1/2 the table not showing up on time, ranged from 30 minutes to an hour. They do not so much as shoot a sentence over the group chat informing us of their status. Hell, we had someone’s partner in VC, on time with us, and 50 minutes later he says that “She wasn’t feeling well, and she wouldn’t make it to the session.” This has been going on for months. We will be taking a hiatus, during which the DM will talk to them over voice and text. Being on time, or letting people know you won’t be on time, is such a basic curtesy. That I have no idea where to begin. How do I word this in a way that it doesn’t sound demeaning? submitted by /u/new_lance [link] [comments]

Read more

Is it fair for my party members to make this consequence? /u/Ok-Pool-2358 DnD: Roll for Initiative!

Is it fair for my party members to make this consequence? /u/Ok-Pool-2358 DnD: Roll for Initiative!

In my last D&D session, one of my party members (rogue) decided to rob a woman. He led her to a back alley and acted like he was in the mafia. She screamed, alerting 7 guards. His level 8 self obviously got arrested.

My character (wizard) saw him and the guards passing by and I jokingly said “FIREBALL” and my DM said roll for damage. I killed 32 people and the 7 guards. I got arrested and both me and my rogue party member were put in jail. My party decided to punish me for something completely accidental. The bail for both of us was a total of 10,000 GP, I was 8000, the Rogue was 2000.

Their punishment for me was a contract. I signed it and I had to pay 8000 GP to them by 10 sessions. Compound interest of 1% was also added every session. So it would end when the price got to 8800 GP. My DM was completely fine with this.

Was this right for my party members? I felt like they were overdoing it because I just jokingly said something and forgot a certain rule that was implemented a few sessions before my last one.

No more table talk.

This rule was ignored by both our DM and players until this moment.

submitted by /u/Ok-Pool-2358
[link] [comments]

​r/DnD In my last D&D session, one of my party members (rogue) decided to rob a woman. He led her to a back alley and acted like he was in the mafia. She screamed, alerting 7 guards. His level 8 self obviously got arrested. My character (wizard) saw him and the guards passing by and I jokingly said “FIREBALL” and my DM said roll for damage. I killed 32 people and the 7 guards. I got arrested and both me and my rogue party member were put in jail. My party decided to punish me for something completely accidental. The bail for both of us was a total of 10,000 GP, I was 8000, the Rogue was 2000. Their punishment for me was a contract. I signed it and I had to pay 8000 GP to them by 10 sessions. Compound interest of 1% was also added every session. So it would end when the price got to 8800 GP. My DM was completely fine with this. Was this right for my party members? I felt like they were overdoing it because I just jokingly said something and forgot a certain rule that was implemented a few sessions before my last one. No more table talk. This rule was ignored by both our DM and players until this moment. submitted by /u/Ok-Pool-2358 [link] [comments] 

In my last D&D session, one of my party members (rogue) decided to rob a woman. He led her to a back alley and acted like he was in the mafia. She screamed, alerting 7 guards. His level 8 self obviously got arrested.

My character (wizard) saw him and the guards passing by and I jokingly said “FIREBALL” and my DM said roll for damage. I killed 32 people and the 7 guards. I got arrested and both me and my rogue party member were put in jail. My party decided to punish me for something completely accidental. The bail for both of us was a total of 10,000 GP, I was 8000, the Rogue was 2000.

Their punishment for me was a contract. I signed it and I had to pay 8000 GP to them by 10 sessions. Compound interest of 1% was also added every session. So it would end when the price got to 8800 GP. My DM was completely fine with this.

Was this right for my party members? I felt like they were overdoing it because I just jokingly said something and forgot a certain rule that was implemented a few sessions before my last one.

No more table talk.

This rule was ignored by both our DM and players until this moment.

submitted by /u/Ok-Pool-2358
[link] [comments]  In my last D&D session, one of my party members (rogue) decided to rob a woman. He led her to a back alley and acted like he was in the mafia. She screamed, alerting 7 guards. His level 8 self obviously got arrested. My character (wizard) saw him and the guards passing by and I jokingly said “FIREBALL” and my DM said roll for damage. I killed 32 people and the 7 guards. I got arrested and both me and my rogue party member were put in jail. My party decided to punish me for something completely accidental. The bail for both of us was a total of 10,000 GP, I was 8000, the Rogue was 2000. Their punishment for me was a contract. I signed it and I had to pay 8000 GP to them by 10 sessions. Compound interest of 1% was also added every session. So it would end when the price got to 8800 GP. My DM was completely fine with this. Was this right for my party members? I felt like they were overdoing it because I just jokingly said something and forgot a certain rule that was implemented a few sessions before my last one. No more table talk. This rule was ignored by both our DM and players until this moment. submitted by /u/Ok-Pool-2358 [link] [comments]

Read more

What’s you’re weirdest achievement in game? (Explanation optional) /u/Used_Principle_405 DnD: Roll for Initiative!

What’s you’re weirdest achievement in game? (Explanation optional) /u/Used_Principle_405 DnD: Roll for Initiative!

We managed to get clothes on a kobold.

submitted by /u/Used_Principle_405
[link] [comments]

​r/DnD We managed to get clothes on a kobold. submitted by /u/Used_Principle_405 [link] [comments] 

We managed to get clothes on a kobold.

submitted by /u/Used_Principle_405
[link] [comments]  We managed to get clothes on a kobold. submitted by /u/Used_Principle_405 [link] [comments]

Read more