Creatures that are A*holes /u/LilWeezey DnD: Roll for Initiative!

Creatures that are A*holes /u/LilWeezey DnD: Roll for Initiative!

Hi I am very new to D&D and I am interested in DMing. I figured, and correct me if I’m wrong, that an easy way for me to understand the game play better is to do essentially mundane gaming.

So I am creating a homebrew game and I was wondering what creature I can include that’s kinda the equivalent to a seagull or something. That like if you look at it the wrong way or have something it wants it’s just gonna attack you because it can.

So while my players are doing their mundane task they have a sort of “enemy” to hinder them a bit for giggles.

Hopefully this makes sense. Also if there’s any other tips you got for me to learn the mechanics I’d appreciate it. The only other tabletop game I’ve played was VtM

submitted by /u/LilWeezey
[link] [comments]

​r/DnD Hi I am very new to D&D and I am interested in DMing. I figured, and correct me if I’m wrong, that an easy way for me to understand the game play better is to do essentially mundane gaming. So I am creating a homebrew game and I was wondering what creature I can include that’s kinda the equivalent to a seagull or something. That like if you look at it the wrong way or have something it wants it’s just gonna attack you because it can. So while my players are doing their mundane task they have a sort of “enemy” to hinder them a bit for giggles. Hopefully this makes sense. Also if there’s any other tips you got for me to learn the mechanics I’d appreciate it. The only other tabletop game I’ve played was VtM submitted by /u/LilWeezey [link] [comments] 

Hi I am very new to D&D and I am interested in DMing. I figured, and correct me if I’m wrong, that an easy way for me to understand the game play better is to do essentially mundane gaming.

So I am creating a homebrew game and I was wondering what creature I can include that’s kinda the equivalent to a seagull or something. That like if you look at it the wrong way or have something it wants it’s just gonna attack you because it can.

So while my players are doing their mundane task they have a sort of “enemy” to hinder them a bit for giggles.

Hopefully this makes sense. Also if there’s any other tips you got for me to learn the mechanics I’d appreciate it. The only other tabletop game I’ve played was VtM

submitted by /u/LilWeezey
[link] [comments]  Hi I am very new to D&D and I am interested in DMing. I figured, and correct me if I’m wrong, that an easy way for me to understand the game play better is to do essentially mundane gaming. So I am creating a homebrew game and I was wondering what creature I can include that’s kinda the equivalent to a seagull or something. That like if you look at it the wrong way or have something it wants it’s just gonna attack you because it can. So while my players are doing their mundane task they have a sort of “enemy” to hinder them a bit for giggles. Hopefully this makes sense. Also if there’s any other tips you got for me to learn the mechanics I’d appreciate it. The only other tabletop game I’ve played was VtM submitted by /u/LilWeezey [link] [comments]

Read more

Feywild and the archfey? /u/Civil-Ad8274 DnD: Roll for Initiative!

Feywild and the archfey? /u/Civil-Ad8274 DnD: Roll for Initiative!

Hell, I’ve loved dnd for around 5 years now and I still don’t know everything,, the feywild is very confusing lol

I’m just curious with archefey, specifically if they can control/protect a certain part of the feywild, like a forest (or have it be their sort of ‘domain’ as such? I can vlarify what I mean if needed.)? Also, Would a group of druids make sense in this area? Like worshipping that part of the forest and archfey and such

submitted by /u/Civil-Ad8274
[link] [comments]

​r/DnD Hell, I’ve loved dnd for around 5 years now and I still don’t know everything,, the feywild is very confusing lol I’m just curious with archefey, specifically if they can control/protect a certain part of the feywild, like a forest (or have it be their sort of ‘domain’ as such? I can vlarify what I mean if needed.)? Also, Would a group of druids make sense in this area? Like worshipping that part of the forest and archfey and such submitted by /u/Civil-Ad8274 [link] [comments] 

Hell, I’ve loved dnd for around 5 years now and I still don’t know everything,, the feywild is very confusing lol

I’m just curious with archefey, specifically if they can control/protect a certain part of the feywild, like a forest (or have it be their sort of ‘domain’ as such? I can vlarify what I mean if needed.)? Also, Would a group of druids make sense in this area? Like worshipping that part of the forest and archfey and such

submitted by /u/Civil-Ad8274
[link] [comments]  Hell, I’ve loved dnd for around 5 years now and I still don’t know everything,, the feywild is very confusing lol I’m just curious with archefey, specifically if they can control/protect a certain part of the feywild, like a forest (or have it be their sort of ‘domain’ as such? I can vlarify what I mean if needed.)? Also, Would a group of druids make sense in this area? Like worshipping that part of the forest and archfey and such submitted by /u/Civil-Ad8274 [link] [comments]

Read more

Feeling useless playing bard, any hints? /u/UnitIndependent7980 DnD: Roll for Initiative!

Feeling useless playing bard, any hints? /u/UnitIndependent7980 DnD: Roll for Initiative!

My party is as follow (We are all lvl 13):
– Half-elf Hexblade/paladin
– Half-drow Rogue/Ranger
– Dragonborn Figher
– Variant Human Fighter
– Variant Human EloBard (Me)

I am the only support of the party and while the campaign has an amazing story and some breaks between combats when things get real I feel like I ain’t doing as much as I could. The last combat was against this fire elemental guy in a volcano that had lair actions, passive area damage and stuff and while it was incredible and gave us some challenge, I found myself away from the area where he could deal me passive damage but I couldn’t do anything else aside from spamming healing words in the ones that I could. 4 of us got downed but couldn’t get up

We had some special unique effect due to a NPC that gave us some resistance to the heat and shrouded us in a very resistante ice capsule when we got downed so we could atleast get out alive in case we failed the mission. By some miracle the ranger managed to get a crit and kill the guy but I couldn’t get rid of the feeling that I could have done more not only on this combat but all the others.

Ironicaly that combat was the first in the entire campaign that I didn’t fell either from my stupidity/inexperience or luck. The DM sometime after told me the guy was immune to charmed and a few other things so even if I found myself on position to do anything else most of my kit would be useless against him because a good chunk of my kit are debuff or control spells that rely on charmed.

I know it wasn’t the DM intention to either nullify my kit or make a combat where I couldn’t do much, after all, I am still inexperient and trying to improve.

Anyway, sorry for the rant. Does someone have a hint or advice on how to keep up and be useful for my team at this level of play?

(Sorry if somethings were hard to understand, english isn’t my first language)

submitted by /u/UnitIndependent7980
[link] [comments]

​r/DnD My party is as follow (We are all lvl 13): – Half-elf Hexblade/paladin – Half-drow Rogue/Ranger – Dragonborn Figher – Variant Human Fighter – Variant Human EloBard (Me) I am the only support of the party and while the campaign has an amazing story and some breaks between combats when things get real I feel like I ain’t doing as much as I could. The last combat was against this fire elemental guy in a volcano that had lair actions, passive area damage and stuff and while it was incredible and gave us some challenge, I found myself away from the area where he could deal me passive damage but I couldn’t do anything else aside from spamming healing words in the ones that I could. 4 of us got downed but couldn’t get up We had some special unique effect due to a NPC that gave us some resistance to the heat and shrouded us in a very resistante ice capsule when we got downed so we could atleast get out alive in case we failed the mission. By some miracle the ranger managed to get a crit and kill the guy but I couldn’t get rid of the feeling that I could have done more not only on this combat but all the others. Ironicaly that combat was the first in the entire campaign that I didn’t fell either from my stupidity/inexperience or luck. The DM sometime after told me the guy was immune to charmed and a few other things so even if I found myself on position to do anything else most of my kit would be useless against him because a good chunk of my kit are debuff or control spells that rely on charmed. I know it wasn’t the DM intention to either nullify my kit or make a combat where I couldn’t do much, after all, I am still inexperient and trying to improve. Anyway, sorry for the rant. Does someone have a hint or advice on how to keep up and be useful for my team at this level of play? (Sorry if somethings were hard to understand, english isn’t my first language) submitted by /u/UnitIndependent7980 [link] [comments] 

My party is as follow (We are all lvl 13):
– Half-elf Hexblade/paladin
– Half-drow Rogue/Ranger
– Dragonborn Figher
– Variant Human Fighter
– Variant Human EloBard (Me)

I am the only support of the party and while the campaign has an amazing story and some breaks between combats when things get real I feel like I ain’t doing as much as I could. The last combat was against this fire elemental guy in a volcano that had lair actions, passive area damage and stuff and while it was incredible and gave us some challenge, I found myself away from the area where he could deal me passive damage but I couldn’t do anything else aside from spamming healing words in the ones that I could. 4 of us got downed but couldn’t get up

We had some special unique effect due to a NPC that gave us some resistance to the heat and shrouded us in a very resistante ice capsule when we got downed so we could atleast get out alive in case we failed the mission. By some miracle the ranger managed to get a crit and kill the guy but I couldn’t get rid of the feeling that I could have done more not only on this combat but all the others.

Ironicaly that combat was the first in the entire campaign that I didn’t fell either from my stupidity/inexperience or luck. The DM sometime after told me the guy was immune to charmed and a few other things so even if I found myself on position to do anything else most of my kit would be useless against him because a good chunk of my kit are debuff or control spells that rely on charmed.

I know it wasn’t the DM intention to either nullify my kit or make a combat where I couldn’t do much, after all, I am still inexperient and trying to improve.

Anyway, sorry for the rant. Does someone have a hint or advice on how to keep up and be useful for my team at this level of play?

(Sorry if somethings were hard to understand, english isn’t my first language)

submitted by /u/UnitIndependent7980
[link] [comments]  My party is as follow (We are all lvl 13): – Half-elf Hexblade/paladin – Half-drow Rogue/Ranger – Dragonborn Figher – Variant Human Fighter – Variant Human EloBard (Me) I am the only support of the party and while the campaign has an amazing story and some breaks between combats when things get real I feel like I ain’t doing as much as I could. The last combat was against this fire elemental guy in a volcano that had lair actions, passive area damage and stuff and while it was incredible and gave us some challenge, I found myself away from the area where he could deal me passive damage but I couldn’t do anything else aside from spamming healing words in the ones that I could. 4 of us got downed but couldn’t get up We had some special unique effect due to a NPC that gave us some resistance to the heat and shrouded us in a very resistante ice capsule when we got downed so we could atleast get out alive in case we failed the mission. By some miracle the ranger managed to get a crit and kill the guy but I couldn’t get rid of the feeling that I could have done more not only on this combat but all the others. Ironicaly that combat was the first in the entire campaign that I didn’t fell either from my stupidity/inexperience or luck. The DM sometime after told me the guy was immune to charmed and a few other things so even if I found myself on position to do anything else most of my kit would be useless against him because a good chunk of my kit are debuff or control spells that rely on charmed. I know it wasn’t the DM intention to either nullify my kit or make a combat where I couldn’t do much, after all, I am still inexperient and trying to improve. Anyway, sorry for the rant. Does someone have a hint or advice on how to keep up and be useful for my team at this level of play? (Sorry if somethings were hard to understand, english isn’t my first language) submitted by /u/UnitIndependent7980 [link] [comments]

Read more

Is there a way to kill someone and they can’t be resurrected? /u/Suspicious-bird1969 DnD: Roll for Initiative!

Is there a way to kill someone and they can’t be resurrected? /u/Suspicious-bird1969 DnD: Roll for Initiative!

I’m working on a backstory for my character and I was thinking of a way for one of my parents to die forcing my other parent to become a powerful wizard in hopes of bring them back but they never could. Is there a way for a person to die that they can’t be resurrected even with true resurrection?

submitted by /u/Suspicious-bird1969
[link] [comments]

​r/DnD I’m working on a backstory for my character and I was thinking of a way for one of my parents to die forcing my other parent to become a powerful wizard in hopes of bring them back but they never could. Is there a way for a person to die that they can’t be resurrected even with true resurrection? submitted by /u/Suspicious-bird1969 [link] [comments] 

I’m working on a backstory for my character and I was thinking of a way for one of my parents to die forcing my other parent to become a powerful wizard in hopes of bring them back but they never could. Is there a way for a person to die that they can’t be resurrected even with true resurrection?

submitted by /u/Suspicious-bird1969
[link] [comments]  I’m working on a backstory for my character and I was thinking of a way for one of my parents to die forcing my other parent to become a powerful wizard in hopes of bring them back but they never could. Is there a way for a person to die that they can’t be resurrected even with true resurrection? submitted by /u/Suspicious-bird1969 [link] [comments]

Read more

Wanting to start DnD /u/JE19913 DnD: Roll for Initiative!

Wanting to start DnD /u/JE19913 DnD: Roll for Initiative!

Hey Y’all, my friends and I from college want to start playing DnD; however, none of us have really ever played before (except for me playing extensive BG3). I was hoping yall could point me to what we need to start and since I think I’ll be the DM first what resources I should look at to help me start.

submitted by /u/JE19913
[link] [comments]

​r/DnD Hey Y’all, my friends and I from college want to start playing DnD; however, none of us have really ever played before (except for me playing extensive BG3). I was hoping yall could point me to what we need to start and since I think I’ll be the DM first what resources I should look at to help me start. submitted by /u/JE19913 [link] [comments] 

Hey Y’all, my friends and I from college want to start playing DnD; however, none of us have really ever played before (except for me playing extensive BG3). I was hoping yall could point me to what we need to start and since I think I’ll be the DM first what resources I should look at to help me start.

submitted by /u/JE19913
[link] [comments]  Hey Y’all, my friends and I from college want to start playing DnD; however, none of us have really ever played before (except for me playing extensive BG3). I was hoping yall could point me to what we need to start and since I think I’ll be the DM first what resources I should look at to help me start. submitted by /u/JE19913 [link] [comments]

Read more

Using laptops as campaign tools /u/Jager0139 DnD: Roll for Initiative!

Using laptops as campaign tools /u/Jager0139 DnD: Roll for Initiative!

Question for DMs and players: Do you use laptops or Chromebooks for campaign tools? I’m looking at forming or joining a local group in my area and was wondering if anyone has used tech for campaign tracking or any other use?

submitted by /u/Jager0139
[link] [comments]

​r/DnD Question for DMs and players: Do you use laptops or Chromebooks for campaign tools? I’m looking at forming or joining a local group in my area and was wondering if anyone has used tech for campaign tracking or any other use? submitted by /u/Jager0139 [link] [comments] 

Question for DMs and players: Do you use laptops or Chromebooks for campaign tools? I’m looking at forming or joining a local group in my area and was wondering if anyone has used tech for campaign tracking or any other use?

submitted by /u/Jager0139
[link] [comments]  Question for DMs and players: Do you use laptops or Chromebooks for campaign tools? I’m looking at forming or joining a local group in my area and was wondering if anyone has used tech for campaign tracking or any other use? submitted by /u/Jager0139 [link] [comments]

Read more

need help thanking my DM /u/RoxoRoxo DnD: Roll for Initiative!

need help thanking my DM /u/RoxoRoxo DnD: Roll for Initiative!

hello fellow nerds, i have an amazing DM whos bday was the other day. and he has so much for his dnd hobby, he makes his own figures, down to when his players use combos he doesnt have a figure for. he just made a goliath fighter with the weapons that a player uses. he has several binders for custom campaigns hes made, very few formal campaign books. tons of dice. projector for his table etc etc etc. im having a hard time looking for a thank you gift for him. i was thinking of a campaign book for a larger campaign not something that ends at a high level something dark in nature that would be fun for a DM to run. anyone have a recommended book or an unconventional gift idea. maybe some weird paint/stl files. he has over 2000 figures for warhammer, pathfinder and dnd so itd need to be something unconventional

submitted by /u/RoxoRoxo
[link] [comments]

​r/DnD hello fellow nerds, i have an amazing DM whos bday was the other day. and he has so much for his dnd hobby, he makes his own figures, down to when his players use combos he doesnt have a figure for. he just made a goliath fighter with the weapons that a player uses. he has several binders for custom campaigns hes made, very few formal campaign books. tons of dice. projector for his table etc etc etc. im having a hard time looking for a thank you gift for him. i was thinking of a campaign book for a larger campaign not something that ends at a high level something dark in nature that would be fun for a DM to run. anyone have a recommended book or an unconventional gift idea. maybe some weird paint/stl files. he has over 2000 figures for warhammer, pathfinder and dnd so itd need to be something unconventional submitted by /u/RoxoRoxo [link] [comments] 

hello fellow nerds, i have an amazing DM whos bday was the other day. and he has so much for his dnd hobby, he makes his own figures, down to when his players use combos he doesnt have a figure for. he just made a goliath fighter with the weapons that a player uses. he has several binders for custom campaigns hes made, very few formal campaign books. tons of dice. projector for his table etc etc etc. im having a hard time looking for a thank you gift for him. i was thinking of a campaign book for a larger campaign not something that ends at a high level something dark in nature that would be fun for a DM to run. anyone have a recommended book or an unconventional gift idea. maybe some weird paint/stl files. he has over 2000 figures for warhammer, pathfinder and dnd so itd need to be something unconventional

submitted by /u/RoxoRoxo
[link] [comments]  hello fellow nerds, i have an amazing DM whos bday was the other day. and he has so much for his dnd hobby, he makes his own figures, down to when his players use combos he doesnt have a figure for. he just made a goliath fighter with the weapons that a player uses. he has several binders for custom campaigns hes made, very few formal campaign books. tons of dice. projector for his table etc etc etc. im having a hard time looking for a thank you gift for him. i was thinking of a campaign book for a larger campaign not something that ends at a high level something dark in nature that would be fun for a DM to run. anyone have a recommended book or an unconventional gift idea. maybe some weird paint/stl files. he has over 2000 figures for warhammer, pathfinder and dnd so itd need to be something unconventional submitted by /u/RoxoRoxo [link] [comments]

Read more

Evil meathead that hits things really hard /u/ExistingMouse5595 DnD: Roll for Initiative!

Evil meathead that hits things really hard /u/ExistingMouse5595 DnD: Roll for Initiative!

One of my players is planning on running a short adventure where we all get to be evil characters.

The premise is that the adventure will take place in a fantasy city inspired by Gotham, and that being evil will be the norm for the cities residents.

I love playing big meatheads whose answer to every problem is smashing things with a giant hammer.

I’m planning on doing a Zealot barbarian multi class with conquest Paladin. The premise is the character will worship Bane or the equivalent of him in this world, not sure if forgotten realms lore will be involved or if it’s all homebrew yet.

Right now we are planning on running this adventure at level 8, and I wanted to get some help with the multi class part of it based on the 2024 5th edition rules.

First off, what split should I be going for? Currently leaning toward 5 levels in zealot barb with 3 in conquest Paladin for extra attack and more spell slots for smites.

Is there merit in going 5 levels in Paladin 3 in barb?

What about 6 barb and 2 Paladin?

I think what makes this attractive mechanically is taking the zealots bonus damage and adding it on top of a smite for huge burst potential, but is there a better way to go about it?

I don’t need any spellcasting utility outside of the slots for smites.

Any suggestions on how to make a big evil guy hit things really hard would be appreciated!

submitted by /u/ExistingMouse5595
[link] [comments]

​r/DnD One of my players is planning on running a short adventure where we all get to be evil characters. The premise is that the adventure will take place in a fantasy city inspired by Gotham, and that being evil will be the norm for the cities residents. I love playing big meatheads whose answer to every problem is smashing things with a giant hammer. I’m planning on doing a Zealot barbarian multi class with conquest Paladin. The premise is the character will worship Bane or the equivalent of him in this world, not sure if forgotten realms lore will be involved or if it’s all homebrew yet. Right now we are planning on running this adventure at level 8, and I wanted to get some help with the multi class part of it based on the 2024 5th edition rules. First off, what split should I be going for? Currently leaning toward 5 levels in zealot barb with 3 in conquest Paladin for extra attack and more spell slots for smites. Is there merit in going 5 levels in Paladin 3 in barb? What about 6 barb and 2 Paladin? I think what makes this attractive mechanically is taking the zealots bonus damage and adding it on top of a smite for huge burst potential, but is there a better way to go about it? I don’t need any spellcasting utility outside of the slots for smites. Any suggestions on how to make a big evil guy hit things really hard would be appreciated! submitted by /u/ExistingMouse5595 [link] [comments] 

One of my players is planning on running a short adventure where we all get to be evil characters.

The premise is that the adventure will take place in a fantasy city inspired by Gotham, and that being evil will be the norm for the cities residents.

I love playing big meatheads whose answer to every problem is smashing things with a giant hammer.

I’m planning on doing a Zealot barbarian multi class with conquest Paladin. The premise is the character will worship Bane or the equivalent of him in this world, not sure if forgotten realms lore will be involved or if it’s all homebrew yet.

Right now we are planning on running this adventure at level 8, and I wanted to get some help with the multi class part of it based on the 2024 5th edition rules.

First off, what split should I be going for? Currently leaning toward 5 levels in zealot barb with 3 in conquest Paladin for extra attack and more spell slots for smites.

Is there merit in going 5 levels in Paladin 3 in barb?

What about 6 barb and 2 Paladin?

I think what makes this attractive mechanically is taking the zealots bonus damage and adding it on top of a smite for huge burst potential, but is there a better way to go about it?

I don’t need any spellcasting utility outside of the slots for smites.

Any suggestions on how to make a big evil guy hit things really hard would be appreciated!

submitted by /u/ExistingMouse5595
[link] [comments]  One of my players is planning on running a short adventure where we all get to be evil characters. The premise is that the adventure will take place in a fantasy city inspired by Gotham, and that being evil will be the norm for the cities residents. I love playing big meatheads whose answer to every problem is smashing things with a giant hammer. I’m planning on doing a Zealot barbarian multi class with conquest Paladin. The premise is the character will worship Bane or the equivalent of him in this world, not sure if forgotten realms lore will be involved or if it’s all homebrew yet. Right now we are planning on running this adventure at level 8, and I wanted to get some help with the multi class part of it based on the 2024 5th edition rules. First off, what split should I be going for? Currently leaning toward 5 levels in zealot barb with 3 in conquest Paladin for extra attack and more spell slots for smites. Is there merit in going 5 levels in Paladin 3 in barb? What about 6 barb and 2 Paladin? I think what makes this attractive mechanically is taking the zealots bonus damage and adding it on top of a smite for huge burst potential, but is there a better way to go about it? I don’t need any spellcasting utility outside of the slots for smites. Any suggestions on how to make a big evil guy hit things really hard would be appreciated! submitted by /u/ExistingMouse5595 [link] [comments]

Read more