Can My Fighter Have a Pet? /u/Drake__archer DnD: Roll for Initiative!

Can My Fighter Have a Pet? /u/Drake__archer DnD: Roll for Initiative!

So in my next campaign, I want to play a battle master-fighter with the pirate-sailor background and the lucky feat.

Because my character is basically going to be a pirate, I thought it’d be fitting for them to have some form of animal companion, like a parrot or monkey or something like that.

But I don’t want to have to take a level in ranger or wizard or something like that.

If this would be allowed, I’m almost thinking of making it so the character starts out with the animal, since it would be part of his backstory.

I just can’t figure out how I want the animal/pet to work.

Any help would be greatly appreciated!

submitted by /u/Drake__archer
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​r/DnD So in my next campaign, I want to play a battle master-fighter with the pirate-sailor background and the lucky feat. Because my character is basically going to be a pirate, I thought it’d be fitting for them to have some form of animal companion, like a parrot or monkey or something like that. But I don’t want to have to take a level in ranger or wizard or something like that. If this would be allowed, I’m almost thinking of making it so the character starts out with the animal, since it would be part of his backstory. I just can’t figure out how I want the animal/pet to work. Any help would be greatly appreciated! submitted by /u/Drake__archer [link] [comments] 

So in my next campaign, I want to play a battle master-fighter with the pirate-sailor background and the lucky feat.

Because my character is basically going to be a pirate, I thought it’d be fitting for them to have some form of animal companion, like a parrot or monkey or something like that.

But I don’t want to have to take a level in ranger or wizard or something like that.

If this would be allowed, I’m almost thinking of making it so the character starts out with the animal, since it would be part of his backstory.

I just can’t figure out how I want the animal/pet to work.

Any help would be greatly appreciated!

submitted by /u/Drake__archer
[link] [comments]  So in my next campaign, I want to play a battle master-fighter with the pirate-sailor background and the lucky feat. Because my character is basically going to be a pirate, I thought it’d be fitting for them to have some form of animal companion, like a parrot or monkey or something like that. But I don’t want to have to take a level in ranger or wizard or something like that. If this would be allowed, I’m almost thinking of making it so the character starts out with the animal, since it would be part of his backstory. I just can’t figure out how I want the animal/pet to work. Any help would be greatly appreciated! submitted by /u/Drake__archer [link] [comments]

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Mushroom facts and ideas for a setting /u/Exieon DnD: Roll for Initiative!

Mushroom facts and ideas for a setting /u/Exieon DnD: Roll for Initiative!

I am contemplating making a campaign set in a world taken over by giant mushrooms (a basic faerun-ish world, standard races, probably standard gods, etc). The takeover started several decades prior to the campaign, unsure how far back specifically. I like the idea of some characters being alive before the mushroomification happened, and others not. I have multiple notable ideas already for the setting, a lot of them drawing from mushroom facts (yes i already have mindcontrolling/zombie funguses covered). Im looking for interesting facts or ideas i could use with funguses when it comes to the world’s ecology/worldbuilding. Even for potential encounters/plot hooks.

TLDR gimme neat mushroom facts or ideas for worldbuilding.

submitted by /u/Exieon
[link] [comments]

​r/DnD I am contemplating making a campaign set in a world taken over by giant mushrooms (a basic faerun-ish world, standard races, probably standard gods, etc). The takeover started several decades prior to the campaign, unsure how far back specifically. I like the idea of some characters being alive before the mushroomification happened, and others not. I have multiple notable ideas already for the setting, a lot of them drawing from mushroom facts (yes i already have mindcontrolling/zombie funguses covered). Im looking for interesting facts or ideas i could use with funguses when it comes to the world’s ecology/worldbuilding. Even for potential encounters/plot hooks. TLDR gimme neat mushroom facts or ideas for worldbuilding. submitted by /u/Exieon [link] [comments] 

I am contemplating making a campaign set in a world taken over by giant mushrooms (a basic faerun-ish world, standard races, probably standard gods, etc). The takeover started several decades prior to the campaign, unsure how far back specifically. I like the idea of some characters being alive before the mushroomification happened, and others not. I have multiple notable ideas already for the setting, a lot of them drawing from mushroom facts (yes i already have mindcontrolling/zombie funguses covered). Im looking for interesting facts or ideas i could use with funguses when it comes to the world’s ecology/worldbuilding. Even for potential encounters/plot hooks.

TLDR gimme neat mushroom facts or ideas for worldbuilding.

submitted by /u/Exieon
[link] [comments]  I am contemplating making a campaign set in a world taken over by giant mushrooms (a basic faerun-ish world, standard races, probably standard gods, etc). The takeover started several decades prior to the campaign, unsure how far back specifically. I like the idea of some characters being alive before the mushroomification happened, and others not. I have multiple notable ideas already for the setting, a lot of them drawing from mushroom facts (yes i already have mindcontrolling/zombie funguses covered). Im looking for interesting facts or ideas i could use with funguses when it comes to the world’s ecology/worldbuilding. Even for potential encounters/plot hooks. TLDR gimme neat mushroom facts or ideas for worldbuilding. submitted by /u/Exieon [link] [comments]

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Players and DM, what is your preferred tone/mood for your campaigns? /u/Beduel DnD: Roll for Initiative!

Players and DM, what is your preferred tone/mood for your campaigns? /u/Beduel DnD: Roll for Initiative!

I have noticed that I tend to enjoy campaigns with serious/ introspective/ emotional elements. What is your favorite mood and tone?

submitted by /u/Beduel
[link] [comments]

​r/DnD I have noticed that I tend to enjoy campaigns with serious/ introspective/ emotional elements. What is your favorite mood and tone? submitted by /u/Beduel [link] [comments] 

I have noticed that I tend to enjoy campaigns with serious/ introspective/ emotional elements. What is your favorite mood and tone?

submitted by /u/Beduel
[link] [comments]  I have noticed that I tend to enjoy campaigns with serious/ introspective/ emotional elements. What is your favorite mood and tone? submitted by /u/Beduel [link] [comments]

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looking to create a town next to a dungeon that changes shapes and always has creatures in it. how big of a city would spring up next to one? /u/Dragoncharming DnD: Roll for Initiative!

looking to create a town next to a dungeon that changes shapes and always has creatures in it. how big of a city would spring up next to one? /u/Dragoncharming DnD: Roll for Initiative!

as the title says, working on creating this idea for a while but i got stuck on how big of a city would be there. would it be small outpost? or would it create a full on large capital city? a lot of questions came to mind and this is the first i’m answering so could use some other impute.

submitted by /u/Dragoncharming
[link] [comments]

​r/DnD as the title says, working on creating this idea for a while but i got stuck on how big of a city would be there. would it be small outpost? or would it create a full on large capital city? a lot of questions came to mind and this is the first i’m answering so could use some other impute. submitted by /u/Dragoncharming [link] [comments] 

as the title says, working on creating this idea for a while but i got stuck on how big of a city would be there. would it be small outpost? or would it create a full on large capital city? a lot of questions came to mind and this is the first i’m answering so could use some other impute.

submitted by /u/Dragoncharming
[link] [comments]  as the title says, working on creating this idea for a while but i got stuck on how big of a city would be there. would it be small outpost? or would it create a full on large capital city? a lot of questions came to mind and this is the first i’m answering so could use some other impute. submitted by /u/Dragoncharming [link] [comments]

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One Shot Ideas? /u/BeachNo9152 DnD: Roll for Initiative!

One Shot Ideas? /u/BeachNo9152 DnD: Roll for Initiative!

I run a monthly campaign and was expecting to do the last session of the saga tonight. One player had to bail. He’s been there since the beginning and I don’t want to do it without him, doesn’t seem fair.

I want to run a 1 shot for the remaining players instead but don’t have any handy on me. Anyone have any ideas? We play 5e.

James, if you’re seeing this, see you at 7 lol.

submitted by /u/BeachNo9152
[link] [comments]

​r/DnD I run a monthly campaign and was expecting to do the last session of the saga tonight. One player had to bail. He’s been there since the beginning and I don’t want to do it without him, doesn’t seem fair. I want to run a 1 shot for the remaining players instead but don’t have any handy on me. Anyone have any ideas? We play 5e. James, if you’re seeing this, see you at 7 lol. submitted by /u/BeachNo9152 [link] [comments] 

I run a monthly campaign and was expecting to do the last session of the saga tonight. One player had to bail. He’s been there since the beginning and I don’t want to do it without him, doesn’t seem fair.

I want to run a 1 shot for the remaining players instead but don’t have any handy on me. Anyone have any ideas? We play 5e.

James, if you’re seeing this, see you at 7 lol.

submitted by /u/BeachNo9152
[link] [comments]  I run a monthly campaign and was expecting to do the last session of the saga tonight. One player had to bail. He’s been there since the beginning and I don’t want to do it without him, doesn’t seem fair. I want to run a 1 shot for the remaining players instead but don’t have any handy on me. Anyone have any ideas? We play 5e. James, if you’re seeing this, see you at 7 lol. submitted by /u/BeachNo9152 [link] [comments]

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Why Are Hobgoblins Red? /u/Dibblerius DnD: Roll for Initiative!

Why Are Hobgoblins Red? /u/Dibblerius DnD: Roll for Initiative!

Is there any lore as to why hobgoblins are usually portrayed with red skin when goblins are usually yellow?

Hobgoblin: https://www.dndbeyond.com/avatars/thumbnails/30788/731/1000/1000/638062180460224402.png

Goblin: https://www.dndbeyond.com/avatars/thumbnails/30783/955/1000/1000/638062024584880857.png

submitted by /u/Dibblerius
[link] [comments]

​r/DnD Is there any lore as to why hobgoblins are usually portrayed with red skin when goblins are usually yellow? Hobgoblin: https://www.dndbeyond.com/avatars/thumbnails/30788/731/1000/1000/638062180460224402.png Goblin: https://www.dndbeyond.com/avatars/thumbnails/30783/955/1000/1000/638062024584880857.png submitted by /u/Dibblerius [link] [comments] 

Is there any lore as to why hobgoblins are usually portrayed with red skin when goblins are usually yellow?

Hobgoblin: https://www.dndbeyond.com/avatars/thumbnails/30788/731/1000/1000/638062180460224402.png

Goblin: https://www.dndbeyond.com/avatars/thumbnails/30783/955/1000/1000/638062024584880857.png

submitted by /u/Dibblerius
[link] [comments]  Is there any lore as to why hobgoblins are usually portrayed with red skin when goblins are usually yellow? Hobgoblin: https://www.dndbeyond.com/avatars/thumbnails/30788/731/1000/1000/638062180460224402.png Goblin: https://www.dndbeyond.com/avatars/thumbnails/30783/955/1000/1000/638062024584880857.png submitted by /u/Dibblerius [link] [comments]

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Two game nights ago a party member died but the Necromancer raised him as a zombie or “The unlives and times of Daggin the Dwarf” /u/AverageBad DnD: Roll for Initiative!

Two game nights ago a party member died but the Necromancer raised him as a zombie or “The unlives and times of Daggin the Dwarf” /u/AverageBad DnD: Roll for Initiative!

Now whenever they walk into a sketchy room or need to check a treasure for traps they send the zombie in first since they can “just bring him back again”

Well, after some mishaps and a couple of explosions all that’s left of him is his head and half of his torso so now they are all a little paranoid about what to do once the rest of him is gone. Since it’s just the torso left they have our barbarian throw him at whatever needs to be checked He has also been used as bait for a werewolf, and when he’s not needed they just stuff him into a bag.

I kind of feel bad for him but it’s been hilarious to see all the ideas they have for how to best utilize him in their adventures

submitted by /u/AverageBad
[link] [comments]

​r/DnD Now whenever they walk into a sketchy room or need to check a treasure for traps they send the zombie in first since they can “just bring him back again” Well, after some mishaps and a couple of explosions all that’s left of him is his head and half of his torso so now they are all a little paranoid about what to do once the rest of him is gone. Since it’s just the torso left they have our barbarian throw him at whatever needs to be checked He has also been used as bait for a werewolf, and when he’s not needed they just stuff him into a bag. I kind of feel bad for him but it’s been hilarious to see all the ideas they have for how to best utilize him in their adventures submitted by /u/AverageBad [link] [comments] 

Now whenever they walk into a sketchy room or need to check a treasure for traps they send the zombie in first since they can “just bring him back again”

Well, after some mishaps and a couple of explosions all that’s left of him is his head and half of his torso so now they are all a little paranoid about what to do once the rest of him is gone. Since it’s just the torso left they have our barbarian throw him at whatever needs to be checked He has also been used as bait for a werewolf, and when he’s not needed they just stuff him into a bag.

I kind of feel bad for him but it’s been hilarious to see all the ideas they have for how to best utilize him in their adventures

submitted by /u/AverageBad
[link] [comments]  Now whenever they walk into a sketchy room or need to check a treasure for traps they send the zombie in first since they can “just bring him back again” Well, after some mishaps and a couple of explosions all that’s left of him is his head and half of his torso so now they are all a little paranoid about what to do once the rest of him is gone. Since it’s just the torso left they have our barbarian throw him at whatever needs to be checked He has also been used as bait for a werewolf, and when he’s not needed they just stuff him into a bag. I kind of feel bad for him but it’s been hilarious to see all the ideas they have for how to best utilize him in their adventures submitted by /u/AverageBad [link] [comments]

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