For a brand new player and group, what can I learn from popular shows like d20 and critical roll, and in what ways should I not try to replicate the “professional entertainment” aspects of these shows? /u/Royal-Foundation6057 DnD: Roll for Initiative!

Basically the title. I’m a new player in a group of all new players with a DM with a little experience playing and a lot of experience enjoying watching DnD content. We are one session into our campaign, with the second coming soon. I’m really enjoying D20 (and playing BG3), what lessons can I learn from this that will support making our campaign pretty good? Are there any potential pitfalls I could run into by looking at these experienced and professional campaigns as a model?

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​r/DnD Basically the title. I’m a new player in a group of all new players with a DM with a little experience playing and a lot of experience enjoying watching DnD content. We are one session into our campaign, with the second coming soon. I’m really enjoying D20 (and playing BG3), what lessons can I learn from this that will support making our campaign pretty good? Are there any potential pitfalls I could run into by looking at these experienced and professional campaigns as a model? submitted by /u/Royal-Foundation6057 [link] [comments] 

Basically the title. I’m a new player in a group of all new players with a DM with a little experience playing and a lot of experience enjoying watching DnD content. We are one session into our campaign, with the second coming soon. I’m really enjoying D20 (and playing BG3), what lessons can I learn from this that will support making our campaign pretty good? Are there any potential pitfalls I could run into by looking at these experienced and professional campaigns as a model?

submitted by /u/Royal-Foundation6057
[link] [comments] 

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