Make it 2, 3, 4, or even 5x kc required for the guaranteed drop. It’s a temporary game mode, it’s not meant to be balanced, it’s meant to be fun.
There’s no reason why anyone playing a 4fun, temporary game mode that lets you breeze thru HMT with nothing but green dhide and an inventory full of karambwans should have to go beyond 5x kc (at MOST) for an item. It worked great for echo items, I think it should be extended to other things in game.
Just my 2 cents. Feel free to disagree or discuss.
submitted by /u/Thevulgarcommander
[link] [comments]
r/2007scape Make it 2, 3, 4, or even 5x kc required for the guaranteed drop. It’s a temporary game mode, it’s not meant to be balanced, it’s meant to be fun. There’s no reason why anyone playing a 4fun, temporary game mode that lets you breeze thru HMT with nothing but green dhide and an inventory full of karambwans should have to go beyond 5x kc (at MOST) for an item. It worked great for echo items, I think it should be extended to other things in game. Just my 2 cents. Feel free to disagree or discuss. submitted by /u/Thevulgarcommander [link] [comments]
Make it 2, 3, 4, or even 5x kc required for the guaranteed drop. It’s a temporary game mode, it’s not meant to be balanced, it’s meant to be fun.
There’s no reason why anyone playing a 4fun, temporary game mode that lets you breeze thru HMT with nothing but green dhide and an inventory full of karambwans should have to go beyond 5x kc (at MOST) for an item. It worked great for echo items, I think it should be extended to other things in game.
Just my 2 cents. Feel free to disagree or discuss.
submitted by /u/Thevulgarcommander
[link] [comments]