Minecraft needs more different room uses. More reason to build bigger bases. /u/CamelsAndSuch Minecraft on reddit

Only posting since I actually haven’t heard this said before. Everyone’s always talking about the next update predictions and desires. But what I don’t hear anyone say (which I think, for me, is what is needed) is more things for different rooms. Let me explain.

I’d say I’m an average Minecraft player. Get obsessed for a couple of months then get bored. Repeat.

I always get super motivated to build a big base and get excited to fill different rooms the fill the different game mechanics. It goes furnace room > bedroom > storage room > enchanting room > potion room (if I even get around to potions > MAYBE a map room. And then it ends.

I end up with a big elaborate fortress with plenty of space, rooms, dungeons, that don’t get used. That’s usually the point when I give up. I know I could invent other ways to fill rooms either by fake decorating (making it look like a bathroom etc), or using rooms to store collections of things.

The elements of the game that do this don’t seem to have enough significance for me to have their own separate space, if they even get made in the first place, ei loom, music box stuff, etc.

But I would LOVE Mojang to introduce new stations and mechanics of different themes and uses that can require separate spaces.

submitted by /u/CamelsAndSuch
[link] [comments]

​r/Minecraft Only posting since I actually haven’t heard this said before. Everyone’s always talking about the next update predictions and desires. But what I don’t hear anyone say (which I think, for me, is what is needed) is more things for different rooms. Let me explain. I’d say I’m an average Minecraft player. Get obsessed for a couple of months then get bored. Repeat. I always get super motivated to build a big base and get excited to fill different rooms the fill the different game mechanics. It goes furnace room > bedroom > storage room > enchanting room > potion room (if I even get around to potions > MAYBE a map room. And then it ends. I end up with a big elaborate fortress with plenty of space, rooms, dungeons, that don’t get used. That’s usually the point when I give up. I know I could invent other ways to fill rooms either by fake decorating (making it look like a bathroom etc), or using rooms to store collections of things. The elements of the game that do this don’t seem to have enough significance for me to have their own separate space, if they even get made in the first place, ei loom, music box stuff, etc. But I would LOVE Mojang to introduce new stations and mechanics of different themes and uses that can require separate spaces. submitted by /u/CamelsAndSuch [link] [comments] 

Only posting since I actually haven’t heard this said before. Everyone’s always talking about the next update predictions and desires. But what I don’t hear anyone say (which I think, for me, is what is needed) is more things for different rooms. Let me explain.

I’d say I’m an average Minecraft player. Get obsessed for a couple of months then get bored. Repeat.

I always get super motivated to build a big base and get excited to fill different rooms the fill the different game mechanics. It goes furnace room > bedroom > storage room > enchanting room > potion room (if I even get around to potions > MAYBE a map room. And then it ends.

I end up with a big elaborate fortress with plenty of space, rooms, dungeons, that don’t get used. That’s usually the point when I give up. I know I could invent other ways to fill rooms either by fake decorating (making it look like a bathroom etc), or using rooms to store collections of things.

The elements of the game that do this don’t seem to have enough significance for me to have their own separate space, if they even get made in the first place, ei loom, music box stuff, etc.

But I would LOVE Mojang to introduce new stations and mechanics of different themes and uses that can require separate spaces.

submitted by /u/CamelsAndSuch
[link] [comments] 

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