For context, our party is pretty much entirely newbies. The DM has only ever been a player in one campaign prior and although I’ve read the main books extensively, I haven’t played much either. My main conflict has been with our other rogue who is the DM’s best friend. Before we began the campaign he decided to base his character on Toji from an anime, and reached out to the DM to get some homebrew items and traits. Our characters are still pretty low level, (3) but despite this, Toji consistently cranks out amazing roles (seemingly never dropping below 20) and is by far the highest damage dealer of us all, with 30-50 damage per attack. This is unfortunate for our party because it seemingly locks us amidst an arms race in which the DM throughs everything at us to topple Toji, while everyone but him is far less powerful at the best of times. Now we’ve been playing through The Lost Mines of Phandelver, and our party has been having a tough time remembering important plot information which has sort of funneled us toward brute forcing things. After arriving in Phandalin our party cleared out Transcendar Manor of redbrands in a deal with the nothic but the “final battle” was kinda underwhelming because the moment we enter the room containing The Glass Staff, Toji uses his Mage slayer trait to teleport and kill the invisible wizard within one turn, before anyone else could even have a turn. Following our victory we felt kinda misguided, we had ammassed a considerable ammount of wealth, but the shops in Phandalin were desolate so we decided to head to Neverwinter next session. We wrapped up and a week later we meet again for the next session and the DM and Toji are hyping up the session beyond belief. As we wrap up in Phandalin, Toji consistently pushed for the party to leave already so we did. As we arrive at the city, we find it in complete ruin, nothing of worth is left and everyone has either fled or died. It is at this moment that the DM and Toji reveal that prior to the events of the campaign, Toji was hired by the Redbrands. Toji then “singlehandedly killed every guard and the king.” Following this reveal our party was obviously conflicted, although the majority of us are moraly ambiguous, we still felt that the deed done by Toji was pretty inexcusable. This led to a minor civil conflict among us, where my character deserted and another character knocked out Toji.
Additionally, the player of Toji has been pretty unwavering with his powergaming, often disregarding the parties wishes and forcing us to make actions to find homebrew he wrote.
What do we do? I talked to a couple of the other players and although we agree that this is a pretty good opportunity to roleplay, our characters can’t really associate with Toji anymore.
submitted by /u/jundooon
[link] [comments]
r/DnD For context, our party is pretty much entirely newbies. The DM has only ever been a player in one campaign prior and although I’ve read the main books extensively, I haven’t played much either. My main conflict has been with our other rogue who is the DM’s best friend. Before we began the campaign he decided to base his character on Toji from an anime, and reached out to the DM to get some homebrew items and traits. Our characters are still pretty low level, (3) but despite this, Toji consistently cranks out amazing roles (seemingly never dropping below 20) and is by far the highest damage dealer of us all, with 30-50 damage per attack. This is unfortunate for our party because it seemingly locks us amidst an arms race in which the DM throughs everything at us to topple Toji, while everyone but him is far less powerful at the best of times. Now we’ve been playing through The Lost Mines of Phandelver, and our party has been having a tough time remembering important plot information which has sort of funneled us toward brute forcing things. After arriving in Phandalin our party cleared out Transcendar Manor of redbrands in a deal with the nothic but the “final battle” was kinda underwhelming because the moment we enter the room containing The Glass Staff, Toji uses his Mage slayer trait to teleport and kill the invisible wizard within one turn, before anyone else could even have a turn. Following our victory we felt kinda misguided, we had ammassed a considerable ammount of wealth, but the shops in Phandalin were desolate so we decided to head to Neverwinter next session. We wrapped up and a week later we meet again for the next session and the DM and Toji are hyping up the session beyond belief. As we wrap up in Phandalin, Toji consistently pushed for the party to leave already so we did. As we arrive at the city, we find it in complete ruin, nothing of worth is left and everyone has either fled or died. It is at this moment that the DM and Toji reveal that prior to the events of the campaign, Toji was hired by the Redbrands. Toji then “singlehandedly killed every guard and the king.” Following this reveal our party was obviously conflicted, although the majority of us are moraly ambiguous, we still felt that the deed done by Toji was pretty inexcusable. This led to a minor civil conflict among us, where my character deserted and another character knocked out Toji. Additionally, the player of Toji has been pretty unwavering with his powergaming, often disregarding the parties wishes and forcing us to make actions to find homebrew he wrote. What do we do? I talked to a couple of the other players and although we agree that this is a pretty good opportunity to roleplay, our characters can’t really associate with Toji anymore. submitted by /u/jundooon [link] [comments]
For context, our party is pretty much entirely newbies. The DM has only ever been a player in one campaign prior and although I’ve read the main books extensively, I haven’t played much either. My main conflict has been with our other rogue who is the DM’s best friend. Before we began the campaign he decided to base his character on Toji from an anime, and reached out to the DM to get some homebrew items and traits. Our characters are still pretty low level, (3) but despite this, Toji consistently cranks out amazing roles (seemingly never dropping below 20) and is by far the highest damage dealer of us all, with 30-50 damage per attack. This is unfortunate for our party because it seemingly locks us amidst an arms race in which the DM throughs everything at us to topple Toji, while everyone but him is far less powerful at the best of times. Now we’ve been playing through The Lost Mines of Phandelver, and our party has been having a tough time remembering important plot information which has sort of funneled us toward brute forcing things. After arriving in Phandalin our party cleared out Transcendar Manor of redbrands in a deal with the nothic but the “final battle” was kinda underwhelming because the moment we enter the room containing The Glass Staff, Toji uses his Mage slayer trait to teleport and kill the invisible wizard within one turn, before anyone else could even have a turn. Following our victory we felt kinda misguided, we had ammassed a considerable ammount of wealth, but the shops in Phandalin were desolate so we decided to head to Neverwinter next session. We wrapped up and a week later we meet again for the next session and the DM and Toji are hyping up the session beyond belief. As we wrap up in Phandalin, Toji consistently pushed for the party to leave already so we did. As we arrive at the city, we find it in complete ruin, nothing of worth is left and everyone has either fled or died. It is at this moment that the DM and Toji reveal that prior to the events of the campaign, Toji was hired by the Redbrands. Toji then “singlehandedly killed every guard and the king.” Following this reveal our party was obviously conflicted, although the majority of us are moraly ambiguous, we still felt that the deed done by Toji was pretty inexcusable. This led to a minor civil conflict among us, where my character deserted and another character knocked out Toji.
Additionally, the player of Toji has been pretty unwavering with his powergaming, often disregarding the parties wishes and forcing us to make actions to find homebrew he wrote.
What do we do? I talked to a couple of the other players and although we agree that this is a pretty good opportunity to roleplay, our characters can’t really associate with Toji anymore.
submitted by /u/jundooon
[link] [comments]