Cleric is so damn cool /u/Grand-Pattern9547 DnD: Roll for Initiative!

Been playing neverwinter nights, baldurs gate, and tabletop, and I love how I can build what I’ve always liked in a class.

Divinely flavored, magical swordsman with dark aesthetics and high spellcasting.

In 3.5e All the domains are awesome, the support and healing are unmatched, the buffs are insane, the damage is catastrophic. Extended spells with battletide, divine power, empowered bulls strength, endurance, and darkfire, divine might and shield. Cleric is so dope that it makes me feel bad playing any other class.

In 5/5.5e Still a king of control and healing. Insane amounts of spells and features for combat, utility, and roleplay. 5.5e gave us the option for the best armor and weapons on ANY cleric, which have kicked up some builds to the peak. Guidance for skills, great action economy, day-to-day versatility, the clerics got it.

It’s just so damn cool.

submitted by /u/Grand-Pattern9547
[link] [comments]

​r/DnD Been playing neverwinter nights, baldurs gate, and tabletop, and I love how I can build what I’ve always liked in a class. Divinely flavored, magical swordsman with dark aesthetics and high spellcasting. In 3.5e All the domains are awesome, the support and healing are unmatched, the buffs are insane, the damage is catastrophic. Extended spells with battletide, divine power, empowered bulls strength, endurance, and darkfire, divine might and shield. Cleric is so dope that it makes me feel bad playing any other class. In 5/5.5e Still a king of control and healing. Insane amounts of spells and features for combat, utility, and roleplay. 5.5e gave us the option for the best armor and weapons on ANY cleric, which have kicked up some builds to the peak. Guidance for skills, great action economy, day-to-day versatility, the clerics got it. It’s just so damn cool. submitted by /u/Grand-Pattern9547 [link] [comments] 

Been playing neverwinter nights, baldurs gate, and tabletop, and I love how I can build what I’ve always liked in a class.

Divinely flavored, magical swordsman with dark aesthetics and high spellcasting.

In 3.5e All the domains are awesome, the support and healing are unmatched, the buffs are insane, the damage is catastrophic. Extended spells with battletide, divine power, empowered bulls strength, endurance, and darkfire, divine might and shield. Cleric is so dope that it makes me feel bad playing any other class.

In 5/5.5e Still a king of control and healing. Insane amounts of spells and features for combat, utility, and roleplay. 5.5e gave us the option for the best armor and weapons on ANY cleric, which have kicked up some builds to the peak. Guidance for skills, great action economy, day-to-day versatility, the clerics got it.

It’s just so damn cool.

submitted by /u/Grand-Pattern9547
[link] [comments] 

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