I excluded Trinket slots, Cyrce’s Circle slot, and 4 piece tier in the calculation. With tier in the calculation my percentage is still more than half at 54%.
I am sure other low level Mythic raiders/M+ pushers are having the same experience. Having Hero track be 13 ilvls lower than Myth track has made players who don’t clear 8/8 Mythic raid every week be entirely reliant on vault RNG or crafted gear to gear their toon (and again I’m clearing 4/8 mythic raid so 2 Mythic vault slots). In the past Hero Track was only 6 ilvls below Myth which allowed people to actually utilize Hero track items farmed from M+ that were itemized better than Myth track items. It also made crafting items while you have Hero track somewhat useless since that was only 3 ilvls higher than Hero track.
All this to say the current system of gearing feels terrible. You used to use crafted gear to cover up the few holes that heroic raid clears, vault, and M+ spamming didn’t hit. Now with such a massive difference between Hero and Myth track items 2/3 of those gearing methods are obsolete and crafted gear is the primary method for most M+ pushers gearing. Maybe this system makes the most of my time because I can just almost endless farm crafted gear, but it feels completely unrewarding.
submitted by /u/goldman_sax
[link] [comments]
r/wow I excluded Trinket slots, Cyrce’s Circle slot, and 4 piece tier in the calculation. With tier in the calculation my percentage is still more than half at 54%. I am sure other low level Mythic raiders/M+ pushers are having the same experience. Having Hero track be 13 ilvls lower than Myth track has made players who don’t clear 8/8 Mythic raid every week be entirely reliant on vault RNG or crafted gear to gear their toon (and again I’m clearing 4/8 mythic raid so 2 Mythic vault slots). In the past Hero Track was only 6 ilvls below Myth which allowed people to actually utilize Hero track items farmed from M+ that were itemized better than Myth track items. It also made crafting items while you have Hero track somewhat useless since that was only 3 ilvls higher than Hero track. All this to say the current system of gearing feels terrible. You used to use crafted gear to cover up the few holes that heroic raid clears, vault, and M+ spamming didn’t hit. Now with such a massive difference between Hero and Myth track items 2/3 of those gearing methods are obsolete and crafted gear is the primary method for most M+ pushers gearing. Maybe this system makes the most of my time because I can just almost endless farm crafted gear, but it feels completely unrewarding. submitted by /u/goldman_sax [link] [comments]
I excluded Trinket slots, Cyrce’s Circle slot, and 4 piece tier in the calculation. With tier in the calculation my percentage is still more than half at 54%.
I am sure other low level Mythic raiders/M+ pushers are having the same experience. Having Hero track be 13 ilvls lower than Myth track has made players who don’t clear 8/8 Mythic raid every week be entirely reliant on vault RNG or crafted gear to gear their toon (and again I’m clearing 4/8 mythic raid so 2 Mythic vault slots). In the past Hero Track was only 6 ilvls below Myth which allowed people to actually utilize Hero track items farmed from M+ that were itemized better than Myth track items. It also made crafting items while you have Hero track somewhat useless since that was only 3 ilvls higher than Hero track.
All this to say the current system of gearing feels terrible. You used to use crafted gear to cover up the few holes that heroic raid clears, vault, and M+ spamming didn’t hit. Now with such a massive difference between Hero and Myth track items 2/3 of those gearing methods are obsolete and crafted gear is the primary method for most M+ pushers gearing. Maybe this system makes the most of my time because I can just almost endless farm crafted gear, but it feels completely unrewarding.
submitted by /u/goldman_sax
[link] [comments]