Was I unfair /u/TheDiceWhisperer DnD: Roll for Initiative!

One of my players is a fighter. During character creation, he shared a backstory about saving an old woman from a bear attack in a forest. In return, she taught him the Shadow Touched feat. (I encourage my players to come up with narrative reasons for their feats.)

I asked him if his character knew how the woman had learned these spells. He said no, his character didn’t know. I responded, “Okay, I’ll fill in the blanks however I want. Are you okay with that?” He agreed.

I made her undead necromancer. In my games, alignment isn’t a rigid framework. For example, lawful good goblins are possible, and the players are aware of this flexibility. The woman was a lich but wasn’t a typical lich; she didn’t have the usual trappings of evil. Instead, her phylactery was a painting that aged instead of her. She does not trap souls

Fast forward a few sessions: the party encountered the woman again. This time, the paladin discovered she was an undead. When the party questioned her, she revealed she was a lich. The fighter was visibly afraid by this revelation and ran away from her.

After the session, the player confronted me, saying, “Why did you do that? I didn’t write her as a lich.” He explained that he had envisioned her as a nature spirit.

Am ı unfair?

submitted by /u/TheDiceWhisperer
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​r/DnD One of my players is a fighter. During character creation, he shared a backstory about saving an old woman from a bear attack in a forest. In return, she taught him the Shadow Touched feat. (I encourage my players to come up with narrative reasons for their feats.) I asked him if his character knew how the woman had learned these spells. He said no, his character didn’t know. I responded, “Okay, I’ll fill in the blanks however I want. Are you okay with that?” He agreed. I made her undead necromancer. In my games, alignment isn’t a rigid framework. For example, lawful good goblins are possible, and the players are aware of this flexibility. The woman was a lich but wasn’t a typical lich; she didn’t have the usual trappings of evil. Instead, her phylactery was a painting that aged instead of her. She does not trap souls Fast forward a few sessions: the party encountered the woman again. This time, the paladin discovered she was an undead. When the party questioned her, she revealed she was a lich. The fighter was visibly afraid by this revelation and ran away from her. After the session, the player confronted me, saying, “Why did you do that? I didn’t write her as a lich.” He explained that he had envisioned her as a nature spirit. Am ı unfair? submitted by /u/TheDiceWhisperer [link] [comments] 

One of my players is a fighter. During character creation, he shared a backstory about saving an old woman from a bear attack in a forest. In return, she taught him the Shadow Touched feat. (I encourage my players to come up with narrative reasons for their feats.)

I asked him if his character knew how the woman had learned these spells. He said no, his character didn’t know. I responded, “Okay, I’ll fill in the blanks however I want. Are you okay with that?” He agreed.

I made her undead necromancer. In my games, alignment isn’t a rigid framework. For example, lawful good goblins are possible, and the players are aware of this flexibility. The woman was a lich but wasn’t a typical lich; she didn’t have the usual trappings of evil. Instead, her phylactery was a painting that aged instead of her. She does not trap souls

Fast forward a few sessions: the party encountered the woman again. This time, the paladin discovered she was an undead. When the party questioned her, she revealed she was a lich. The fighter was visibly afraid by this revelation and ran away from her.

After the session, the player confronted me, saying, “Why did you do that? I didn’t write her as a lich.” He explained that he had envisioned her as a nature spirit.

Am ı unfair?

submitted by /u/TheDiceWhisperer
[link] [comments] 

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