Theres so many ways you can use the environment to your advantage as a dm. Too many people think about combat as a flat 2d plain(since battle maps are flat) unless its an obvious vertical setting like a ship having a mass or whatever. but it very much doesnt have to be. Make battles have more environmental obstacles and verticality to make it more exciting. Not every battle has to be but you can add more to make it varried.
submitted by /u/PlayPod
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r/DnD Theres so many ways you can use the environment to your advantage as a dm. Too many people think about combat as a flat 2d plain(since battle maps are flat) unless its an obvious vertical setting like a ship having a mass or whatever. but it very much doesnt have to be. Make battles have more environmental obstacles and verticality to make it more exciting. Not every battle has to be but you can add more to make it varried. submitted by /u/PlayPod [link] [comments]
Theres so many ways you can use the environment to your advantage as a dm. Too many people think about combat as a flat 2d plain(since battle maps are flat) unless its an obvious vertical setting like a ship having a mass or whatever. but it very much doesnt have to be. Make battles have more environmental obstacles and verticality to make it more exciting. Not every battle has to be but you can add more to make it varried.
submitted by /u/PlayPod
[link] [comments]