Quick shoutout to my Player who tanked four Disintegrate spells /u/Stratosfyr DnD: Roll for Initiative!

I ran a one-shot with some people I’d been a player with. A level 17 “Kill the Invulnerable Godking” dungeon/combat session.

The source of his invulnerability was a time loop from a magic device; the group died the first time to a series of glyphs of warding casting 4 disintegrates at all of them. Once dead, they’d realize that they too were powerful enough that the magic loom would reset for them as well. Enemy had a weapon effect that split players tokens/bodies in half and teleported them apart until they moved back together. While in this state they were vulnerable to all damage types. Barbarian resistance nullified during this time.

The second time fighting the godking, the whole group and BBEG made it into the antimagic bubble, nullifying the beams… except the Barbarian. The group thought he was a goner… but this time he had resistence. Four simultaneous Disintegrates triggered by glyph of warding activations beamed down on the poor soul. Enough to kill any normal person four times over. No turns in-between. No healing in-between.

This barbarian tanked 40d6+160 Force damage, and walked out with 40 HP to spare.

I’ve DM’d for almost a decade and I’ll never get tired of Barbarians pulling this stuff off. Never underestimate a Barbarian.

submitted by /u/Stratosfyr
[link] [comments]

​r/DnD I ran a one-shot with some people I’d been a player with. A level 17 “Kill the Invulnerable Godking” dungeon/combat session. The source of his invulnerability was a time loop from a magic device; the group died the first time to a series of glyphs of warding casting 4 disintegrates at all of them. Once dead, they’d realize that they too were powerful enough that the magic loom would reset for them as well. Enemy had a weapon effect that split players tokens/bodies in half and teleported them apart until they moved back together. While in this state they were vulnerable to all damage types. Barbarian resistance nullified during this time. The second time fighting the godking, the whole group and BBEG made it into the antimagic bubble, nullifying the beams… except the Barbarian. The group thought he was a goner… but this time he had resistence. Four simultaneous Disintegrates triggered by glyph of warding activations beamed down on the poor soul. Enough to kill any normal person four times over. No turns in-between. No healing in-between. This barbarian tanked 40d6+160 Force damage, and walked out with 40 HP to spare. I’ve DM’d for almost a decade and I’ll never get tired of Barbarians pulling this stuff off. Never underestimate a Barbarian. submitted by /u/Stratosfyr [link] [comments] 

I ran a one-shot with some people I’d been a player with. A level 17 “Kill the Invulnerable Godking” dungeon/combat session.

The source of his invulnerability was a time loop from a magic device; the group died the first time to a series of glyphs of warding casting 4 disintegrates at all of them. Once dead, they’d realize that they too were powerful enough that the magic loom would reset for them as well. Enemy had a weapon effect that split players tokens/bodies in half and teleported them apart until they moved back together. While in this state they were vulnerable to all damage types. Barbarian resistance nullified during this time.

The second time fighting the godking, the whole group and BBEG made it into the antimagic bubble, nullifying the beams… except the Barbarian. The group thought he was a goner… but this time he had resistence. Four simultaneous Disintegrates triggered by glyph of warding activations beamed down on the poor soul. Enough to kill any normal person four times over. No turns in-between. No healing in-between.

This barbarian tanked 40d6+160 Force damage, and walked out with 40 HP to spare.

I’ve DM’d for almost a decade and I’ll never get tired of Barbarians pulling this stuff off. Never underestimate a Barbarian.

submitted by /u/Stratosfyr
[link] [comments] 

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