A strange item is for sale in a shop, a player asks, “I might be interested in purchasing this, can you tell me more about it?”
A street urchin is begging for food, a player offers him a goodberry without asking for anything in return.
A town is afflicted with a mysterious disease, a player says, “I want to help you find a cure. I just need some information about where you’ve been the last few days.”
Whether I’m a player or a DM, I’m always surprised when someone asks to roll persuasion in the above situations.
The situation is either “Very Easy” (DC 5) because everything is exactly as it seems or “Nearly Impossible” (DC 30) because there is something else going on and the NPC is keeping a secret.
Yes, I know at certain levels certain face characters can regularly meet a DC 30 persuasion. Also, plenty of characters have charisma as a dump stat.
But other than the rare DC 30, why incentivize the face to perform all standard social interactions. “Tell the shopkeeper I want 5 potions of healing” “Ask the barmaid whether horses have been going missing” “See if they know the the direction to town”
Am I the only one who thinks its annoying?
submitted by /u/NoPauseButtonForLife
[link] [comments]
r/DnD A strange item is for sale in a shop, a player asks, “I might be interested in purchasing this, can you tell me more about it?” A street urchin is begging for food, a player offers him a goodberry without asking for anything in return. A town is afflicted with a mysterious disease, a player says, “I want to help you find a cure. I just need some information about where you’ve been the last few days.” Whether I’m a player or a DM, I’m always surprised when someone asks to roll persuasion in the above situations. The situation is either “Very Easy” (DC 5) because everything is exactly as it seems or “Nearly Impossible” (DC 30) because there is something else going on and the NPC is keeping a secret. Yes, I know at certain levels certain face characters can regularly meet a DC 30 persuasion. Also, plenty of characters have charisma as a dump stat. But other than the rare DC 30, why incentivize the face to perform all standard social interactions. “Tell the shopkeeper I want 5 potions of healing” “Ask the barmaid whether horses have been going missing” “See if they know the the direction to town” Am I the only one who thinks its annoying? submitted by /u/NoPauseButtonForLife [link] [comments]
A strange item is for sale in a shop, a player asks, “I might be interested in purchasing this, can you tell me more about it?”
A street urchin is begging for food, a player offers him a goodberry without asking for anything in return.
A town is afflicted with a mysterious disease, a player says, “I want to help you find a cure. I just need some information about where you’ve been the last few days.”
Whether I’m a player or a DM, I’m always surprised when someone asks to roll persuasion in the above situations.
The situation is either “Very Easy” (DC 5) because everything is exactly as it seems or “Nearly Impossible” (DC 30) because there is something else going on and the NPC is keeping a secret.
Yes, I know at certain levels certain face characters can regularly meet a DC 30 persuasion. Also, plenty of characters have charisma as a dump stat.
But other than the rare DC 30, why incentivize the face to perform all standard social interactions. “Tell the shopkeeper I want 5 potions of healing” “Ask the barmaid whether horses have been going missing” “See if they know the the direction to town”
Am I the only one who thinks its annoying?
submitted by /u/NoPauseButtonForLife
[link] [comments]