I’m learning by starting my own project but I need the right study material to solve the errors I’ve been getting. Can you recommend me the right material for me? I’m making a weapon mod for Drova Forsaken Kin game and I’m working on implementing this script. /u/LKS333 Python Education

from PIL import Image

def crop_texture(image_path, texture_rect, texture_rect_offset, output_path): “”” Crops a portion of the image based on textureRect and textureRectOffset.

:param image_path: Path to the input PNG file. :param texture_rect: A tuple (x, y, width, height) representing the area to crop. :param texture_rect_offset: A tuple (offset_x, offset_y) to apply an offset to the texture. :param output_path: Path where the cropped image will be saved. """ # Open the image img = Image.open(image_path) # Extract textureRect and textureRectOffset values x, y, width, height = texture_rect offset_x, offset_y = texture_rect_offset # Adjust the coordinates by applying the offset x += offset_x y += offset_y # Flip the y-coordinate relative to the image height y = img.height - y - height # Flip the y-axis for bottom-left origin # Define the box to crop (left, upper, right, lower) crop_box = (x, y, x + width, y + height) # Crop the image using the adjusted coordinates cropped_img = img.crop(crop_box) # Save the cropped image to the output path cropped_img.save(output_path) print(f"Cropped image saved to {output_path}") 

Example usage image_path = “Human_Template.png” # Path to your PNG file texture_rect = (818.0129, 125.0781, 22.911, 44.8) # Example texture rectangle (x, y, width, height) texture_rect_offset = (0, 0) # Example offset (offset_x, offset_y) output_path = “output_image.png” # Path to save the cropped image


Edit: this script is supposed to flip the coordinates i found on Unity Explorer ingame to correctly locate a character model in png.

I’m looking for online courses, ebooks, legitimate website to hire tutors freelancers. I’m from Canada.

submitted by /u/LKS333
[link] [comments]

​r/learnpython from PIL import Image def crop_texture(image_path, texture_rect, texture_rect_offset, output_path): “”” Crops a portion of the image based on textureRect and textureRectOffset. :param image_path: Path to the input PNG file. :param texture_rect: A tuple (x, y, width, height) representing the area to crop. :param texture_rect_offset: A tuple (offset_x, offset_y) to apply an offset to the texture. :param output_path: Path where the cropped image will be saved. “”” # Open the image img = Image.open(image_path) # Extract textureRect and textureRectOffset values x, y, width, height = texture_rect offset_x, offset_y = texture_rect_offset # Adjust the coordinates by applying the offset x += offset_x y += offset_y # Flip the y-coordinate relative to the image height y = img.height – y – height # Flip the y-axis for bottom-left origin # Define the box to crop (left, upper, right, lower) crop_box = (x, y, x + width, y + height) # Crop the image using the adjusted coordinates cropped_img = img.crop(crop_box) # Save the cropped image to the output path cropped_img.save(output_path) print(f”Cropped image saved to {output_path}”) Example usage image_path = “Human_Template.png” # Path to your PNG file texture_rect = (818.0129, 125.0781, 22.911, 44.8) # Example texture rectangle (x, y, width, height) texture_rect_offset = (0, 0) # Example offset (offset_x, offset_y) output_path = “output_image.png” # Path to save the cropped image Edit: this script is supposed to flip the coordinates i found on Unity Explorer ingame to correctly locate a character model in png. I’m looking for online courses, ebooks, legitimate website to hire tutors freelancers. I’m from Canada. submitted by /u/LKS333 [link] [comments] 

from PIL import Image

def crop_texture(image_path, texture_rect, texture_rect_offset, output_path): “”” Crops a portion of the image based on textureRect and textureRectOffset.

:param image_path: Path to the input PNG file. :param texture_rect: A tuple (x, y, width, height) representing the area to crop. :param texture_rect_offset: A tuple (offset_x, offset_y) to apply an offset to the texture. :param output_path: Path where the cropped image will be saved. """ # Open the image img = Image.open(image_path) # Extract textureRect and textureRectOffset values x, y, width, height = texture_rect offset_x, offset_y = texture_rect_offset # Adjust the coordinates by applying the offset x += offset_x y += offset_y # Flip the y-coordinate relative to the image height y = img.height - y - height # Flip the y-axis for bottom-left origin # Define the box to crop (left, upper, right, lower) crop_box = (x, y, x + width, y + height) # Crop the image using the adjusted coordinates cropped_img = img.crop(crop_box) # Save the cropped image to the output path cropped_img.save(output_path) print(f"Cropped image saved to {output_path}") 

Example usage image_path = “Human_Template.png” # Path to your PNG file texture_rect = (818.0129, 125.0781, 22.911, 44.8) # Example texture rectangle (x, y, width, height) texture_rect_offset = (0, 0) # Example offset (offset_x, offset_y) output_path = “output_image.png” # Path to save the cropped image


Edit: this script is supposed to flip the coordinates i found on Unity Explorer ingame to correctly locate a character model in png.

I’m looking for online courses, ebooks, legitimate website to hire tutors freelancers. I’m from Canada.

submitted by /u/LKS333
[link] [comments] 

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